Has anyone had success with replacing all 6 of the game cultures? More particularly, with removing southern_european and completely replacing it with something else?
I am experiencing an extremely weird CTD in the campaign map: the "core" culture in our mod is 'hellenic', and all references and names have been appropriately renamed as such. The game loads fine. Images for all buildings (from /hellenic/ui/buildings) show up fine. Smaller images show up fine. Right-clicking on an already-built building, to show its larger image, is fine. Right-clicking on one of the possible buildings to construct, in the Construction window, CTDs the game.
This is extremely pecular, for multiple reasons. First, the game loads up, without any hiccups. Secondly there shouldn't even be hiccups, when for instance building images are missing, and all of my building image names are formatted properly anyway ([culture]_[building_name].tga). How do I know they're formatted properly? When I right-click on an existing building, its large image shows up properly.
What's more, this problem completely doesn't exist for any of the other cultures, i.e. for any of the cultures other than the first one listed in descr_cultures.txt, which in effect always acts like a default culture for everyone else. So this problem doesn't exist for other cultures listed below. I can right-click on an existing building, on a potential building, and all of their windows come up. I right-click on an existing building in a "hellenic" culture, it comes up fine. But if I right-click on one of the potential buildings to construct, it crashes.






Reply With Quote









































