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Thread: Barbarian clone weapons?

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  1. #1

    Default Barbarian clone weapons?

    Well, this question has nothing to do with the romani faction, but it might be cool to see with other factions (barbarian and others) multiple weapon types for a single unit. Im not sure it is hardcoded or not but, you can change the peoples skins, why not the weapons? I dont mean a unit with one person having a sword and another having a spear, but different sword types, mabe three to four types per unit, it would add some cool visual effects to the game!

    Another question, will the roman units be using a thrusting attack or a slashing attack. the romans where trained to thrust their weapons, not slash with them.

    Thanks
    Last edited by Roman Legate; May 12, 2008 at 09:01 PM.

  2. #2

    Default Re: Barbarian clone weapons?

    You can certainly have different weapon variants, such as different variations of swords. You can also have different weapon types, but all the unit uses the same animations. So spear + sword wouldn't work, but axe and sword might.

  3. #3

    Default Re: Barbarian clone weapons?

    So do you think that the use of multiple weapons will be used?

  4. #4

    Default Re: Barbarian clone weapons?

    Where different there are different weapons types in the archaelogical record we will endeavour to include them. However we have to be wary about stats so we won't have a great-sword and a short-sword in the same unit. Basically where there can be variation we will have it.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator

  5. #5

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by Foot View Post
    Where different there are different weapons types in the archaelogical record we will endeavour to include them. However we have to be wary about stats so we won't have a great-sword and a short-sword in the same unit. Basically where there can be variation we will have it.

    Foot
    Didnt barbarians provide their own weapons? And wouldn't that mean different warriors had different weapons?

  6. #6

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by Roman Legate View Post
    Didnt barbarians provide their own weapons? And wouldn't that mean different warriors had different weapons?
    Didn't I just say there would be variation, but they wouldn't have put a guy with a great big sword next to a guy with a small dagger in the same group. They may be "barbarians" but they aren't stupid. Besides as I mentioned we have to worry about stats.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator

  7. #7

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by Roman Legate View Post
    Another question, will the roman units be using a thrusting attack or a slashing attack. the romans where trained to thrust their weapons, not slash with them.

    Will the Romans use a thrusting attack or a slashing attack? Will barbaric tribes use a slashing or thrusting attack? From what I know, romans where trained to use thrusting attacks while the barbaric tribes used a more of a slashing movement.

  8. #8

    Default Re: Barbarian clone weapons?

    Nearly every decent mod dabbles in weapon mixtures in units, so I don't see any reason why the EB team wouldn't want to do it too, especially for the barbarians.

    I think it is one of the better features that MTW2 allows for this mod.

  9. #9

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by Kennylz View Post
    Nearly every decent mod dabbles in weapon mixtures in units, so I don't see any reason why the EB team wouldn't want to do it too, especially for the barbarians.

    I think it is one of the better features that MTW2 allows for this mod.
    unit stats perhaps? Foot has already explained everything.


  10. #10
    Manco's Avatar Dux Limitis
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    Default Re: Barbarian clone weapons?

    Quote Originally Posted by beatoangelico View Post
    unit stats perhaps? Foot has already explained everything.
    different weapon models in the same class maybe?

    Or did you think every long sword looked exactly the same...
    Some day I'll actually write all the reviews I keep promising...

  11. #11

    Default Re: Barbarian clone weapons?

    mixing weapons is a thing, have variations of the same weapon is another


  12. #12

    Default Re: Barbarian clone weapons?

    I think that there should be SOME variation, at any rate. Playing as barbarian factions in RTW always made me angry because i don't think tribal warbands had that level of conformity...

    By the way, good smiley beatoangelico...

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  13. #13
    eggthief's Avatar Praepositus
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    Default Re: Barbarian clone weapons?

    are they gonna create different varations for one unit slot then? In BC the Makurians have a unit that uses 2h swords, some of them being straight and others slightly more shaped like a sabre.

  14. #14

    Default Re: Barbarian clone weapons?

    Foot has already explained everything. The most they can do is make the same weapon class, but different textures for them. Think of them like coat of arms in the regular M2TW.

  15. #15

    Default Re: Barbarian clone weapons?

    I never said anything about using two handed axes and short swords in the same unit. Weapon mixtures would be different weapons of the same class in the same unit. I've seen it done before, I've seen it done often, and I've seen it done successfully.

  16. #16
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Barbarian clone weapons?

    Having different looking weapons from the same type of weapon seems like something that will be done as long is it is within the ability of the model/skin variation of the engine.

  17. #17

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by MarcusAureliusAntoninus View Post
    Having different looking weapons from the same type of weapon seems like something that will be done as long is it is within the ability of the model/skin variation of the engine.
    Well, peasants in vanilla M2TW has 3 models for their pitchforks(2,3, and 4 points) so it's definitely possible to do it.

  18. #18

    Default Re: Barbarian clone weapons?

    Quote Originally Posted by Kennylz View Post
    I never said anything about using two handed axes and short swords in the same unit. Weapon mixtures would be different weapons of the same class in the same unit. I've seen it done before, I've seen it done often, and I've seen it done successfully.
    http://static3.filefront.com/images/...kypsocvawq.jpg

    Look at the infantry on the right-hand side of the screenshot; they have swords and hand axes. Thought I would just post that to illustrate your point, Kennylz.

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