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Thread: Progress thread

  1. #481

    Default Re: Progress thread

    any news?

  2. #482

    Default Re: Progress thread

    No news is good news, as far as I'm concerned :-)

    This mod is literally the only reason why I religiously install Kingdoms on each new system I buy.
    Call me silly but I've never stopped waiting and don't think I ever will.

    Good luck to you guys, Wilddog & Mak, hope you get there. If anyone deserves support and appreciation for skills and grit it is certainly this crew here.

  3. #483

    Default Re: Progress thread

    Quote Originally Posted by Brick Top View Post
    No news is good news, as far as I'm concerned :-)

    This mod is literally the only reason why I religiously install Kingdoms on each new system I buy.
    Call me silly but I've never stopped waiting and don't think I ever will.

    Good luck to you guys, Wilddog & Mak, hope you get there. If anyone deserves support and appreciation for skills and grit it is certainly this crew here.
    Indeed . Im a bit a bit concerned as well , i hope is just a momentary stall , because it will be a shame if this mod will die after all the excellent progress made so far

  4. #484

    Default Re: Progress thread

    Hi, sorry, signs of progress have been restricted to the 'castles' thread - I was 90percent through Corfe a couple of weeks ago;



    it just needs some odds and ends, and bits of terrain sorting...
    wilddog is still working on bits of IWTE,

    and we've been off on holiday visiting the 'relatives' in Africa



    so have had a couple of weeks off

  5. #485
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Progress thread

    Mak i wish you would love Byzantines as much you love English...
    That way Constantinople would be a dream that could come true!
    Exelent work!
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  6. #486
    wilddog's Avatar Paintedwolves run free
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    Default Re: Progress thread

    Quote Originally Posted by AnthoniusII
    Mak i wish you would love Byzantines as much you love English...
    That way Constantinople would be a dream that could come true!
    Exelent work!
    ...... most castles worked on are in the Welsh Marches...and mostly by Mak.... I just don't have the time or the inclination at them moment

  7. #487
    DragonsWarrior's Avatar Senator
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    Default Re: Progress thread

    corfe looks perfect may i ask. as ill be there next week

  8. #488

    Default Re: Progress thread

    Corfe's a nice place - we've been there a couple of times

    the castle looks very dramatic in it's current ruined state with just the part of the keep standing looking like a very tall thin tower

    hope you have a nice time there.

  9. #489
    lukulusi's Avatar Laetus
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    Default Re: Progress thread

    when whe will have happiness to play that mod?

  10. #490

    Default Re: Progress thread

    ETA for the mod has been slightly delayed (again) due to wilddog concentrating on reworking the IWTE tool - and me being off fiddling with some other mods' settlements*

    but we do both hope to be back working on PKH soon





    *no, I'm not volunteering for anything else...

  11. #491

    Default Re: Progress thread

    Sweet, good to know it's alive. Best of luck as always guys.

  12. #492
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Progress thread

    Quote Originally Posted by makanyane View Post
    ETA for the mod has been slightly delayed (again) due to wilddog concentrating on reworking the IWTE tool - and me being off fiddling with some other mods' settlements*
    Don't worry, take all time you want and need, the better this mod gets.
    Btw, a really superb job at King's Landing for Westeros.

  13. #493

    Default Re: Progress thread

    Looking forward to the finished product; I'm eager to test out the in-game reconstructions of historic castles. This mod is certainly one of the ones I most anticipate. Hats off to you guys for that fantastic mod tool and all the work you guys do on the side. King's Landing looks great.
    The whole modern world has divided itself into Conservatives and Progressives. The business of Progressives is to go on making mistakes. The business of the Conservatives is to prevent the mistakes from being corrected. - G.K. CHESTERTON

  14. #494

    Default Re: Progress thread

    haha, nice animals they are, those wilddogs. Aswell cool looking castle Mak I wonder how you actually do that making that castle. You use historical paintings, scetces etc but where you start etc? Can't wait btw.


  15. #495

    Default Re: Progress thread

    How's the mod going?
    Last edited by xHolyCrusader; February 20, 2016 at 11:24 AM.

  16. #496
    Hellvard's Avatar Senator
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    Default Re: Progress thread

    Is there any download of this mod, beta version or something?





  17. #497
    wilddog's Avatar Paintedwolves run free
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    Default Re: Progress thread

    Sorry I stopped work on it a few years back and never got back into it.

  18. #498
    Hellvard's Avatar Senator
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    Default Re: Progress thread

    That's sad Maybe you still have some materials you made, models, textures, etc?





  19. #499

    Default Re: Progress thread

    Nope.

  20. #500

    Default Re: Progress thread

    I'm pretty sure mak and wd still have everything they have created so far saved somewhere, as they still plan to release this mod in some smaller scale version at least one day.. if we could only make them start working on things again I think they would also finish it

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