A lot of the text files have optional _enum counterparts (which weren't so optional in RTW). These _enum files merely list all of the entires. For instance, export_descr_buildings.txt has an optional export_descr_buildings_enums.txt. Units file has one. Ancillaries file has one. Advice file has one. etc.
I've been thinking about the utility of these "enum" files. Do they add anything to the game? Maybe they appreciably make the loading and look-up of their respective parent files faster/more efficient? I wonder if anyone has done a qualitative study into the matter.






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