So, I'm a bit confused, as usual.
<max_heretics_per_region uint="1"/>
Presumably means no more than 1 heretic at a time per region?
<max_heretics uint="80"/>
Is this the max number of heretics in the world at a time, total?
<max_heretics_conversion_modifier float="1.0"/>
Not really sure what this is. And what happens if I make it bigger, as opposed to smaller?
<heretic_conversion_rate_modifier float="0.0075"/>
<heretic_conversion_rate_offset float="0.025"/>
But then there are these too, so now conversion seems to have way too many different variables.
<heretic_creation_modifier float="0.4"/>
Something to do with a priest's chance of becoming a heretic, or just of the appearance of heretics in general? And what happens if it goes up instead of down?
<convert_to_heretic_base_modifier float="10.0"/>
<convert_to_heretic_unorthodox_modifier float="0.7"/>
Or maybe these are about priests becoming heretics. But again, is it more likely to happen if the value is higher or lower?
Would appreciate any light shed on the issue. Can't find a decent explanation of all these anywhere else.
Thanks!




Reply With Quote









