Hey Folks,
as you have maybe noticed im a bit upset with the current Campaign aI regarding Diplomacy. The Battle AI and the Campaign AI is just supreme but the diplomacy, well sucks a bit.
In my eyes the current diplomacy takes the live out of the mod so i decided to test my SS6.0 Installation with Lusteds campaign AI.
To make it short: the outcome is horrible. The results are as follows:
Diplomacy: slightly better (but really slightly...) no real blocs have been build in 80 turns. In Fact some actions of Lusteds AI were so illogical. Example: Turn 22 : HRE becomes Ally of Genoa. Turn 23 HRE declares war on France...now i hoped that Genoa would declare war on france itself because Genoa is allied with HRE. But NOOOO France declares war on Genoa. Due to the fact both Genoa and HRE are really strong france is nearly destoryed in turn 80.
Campaign AI: Here comes the horrible thing. Compared to vanilla the LTC AI might be good but compared to the ss6.0 AI its just weak. In the SS6.0 campaign AI full stacks are mostly if not always attacking reasonable. I played with the LTC AI as Englang. Scottland send a half Stack to this rebel fortress in the north west of london and then made chill for some turns there. I took that fortress and the scots still makes barbecues there, without doing. In turn 30 two another half stacks of chilling scots were building forts at the border. These 3 scots armys doing nothing untill turn 55 (round about 50 turns later). Then i decided to test the AI and atta cked with half stack of weak spearmen and peasentarcher from york. I layed siege to one of there forts. Now you think what happens? Well...nothing
. The scottish army at my fortress which is defended by one unit of spearmen seems to be to drunken to attack and stayed chilling. Same with the other army in the first fort and same with the other army in the fort im besieging. I waited 4 turns then i closed the game made a rollback with the standard ss6.0 AI files and that it was.
While there is more (not always reasonable) diplomacy activity in LTC Campaign AI the Campaign AI in general is not that good.
I say stay with the current SS Campaign AI (isnt Lusted involved in it as well). Im thinking on trying to test UAI with SS6.0 or to edit the AI Labels in LTC correct, but i dont think that this could have an effect on how the scots (as an example) use there army. I dont think it makes a difference if im labeling the scots as catholic,standard or whatsoever...if they dont defend,attack,move. So i think i will give UAI a chance, but maybe Lusted will improve his current AI?




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