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May 06, 2008, 07:23 AM
#1
Libertus
Agents? Navy?
In my 2 runnig campanges the ai has never build agents exept merchants. No spys, no assasins no priests or imams and no diplomats.
And it seems like the rebels is the only ai controled player who builds up an navy oO.
And they have a large fleet
.
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May 06, 2008, 08:34 AM
#2
Civis
Re: Agents? Navy?
Im pretty sure the Priest issue has been talked over before. Was it that only the Catholic factions never made any Priests? Well, im my current Polish Campaign, Lithuanian has plenty of Priests. But they're Pagan. As for Assassins and Spies, I don't know.
Pirates (Rebel Navy) are very common. Annoyingly common. You can change the spawn rate for them somewhere in your Medieval II Directory, and someone will probably provide a direct instruction. All you need to do is lower that rate and hey presto, less Pirates. Also, I don't think that other nations are not building Navies, Novgorod has a few around me.
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May 06, 2008, 10:05 AM
#3
Re: Agents? Navy?
re OP
have you installed the 6.1 patch?
I've noticed more AI controlled catholic priests since installing the patch - enough to have a Pope election w/out any of my cardinals getting a look in.
also seeing a few more spies and assassins.
pirates -fun aren't they. and not uncommon in medieval times!
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May 06, 2008, 10:43 AM
#4
Libertus
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May 07, 2008, 05:27 AM
#5
Re: Agents? Navy?
TBH I don't know enough about the game mechanics to know what controls the spawn rate of AI controlled spies assassins and priests.
It's possible that the AI regions have sufficiently high enough religious buildings that they don't bother recruiting priests?
that said there may be a case for another slight increase in the spawn rate for these characters as I feel they do add something to the game.
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May 09, 2008, 07:15 PM
#6
Libertus
Re: Agents? Navy?
in my game there is no pope and all the cardinals died.
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May 10, 2008, 01:44 AM
#7
Re: Agents? Navy?
In my campaign even at turn 225 (approx) I still get papal elections so some other factions are recruiting priests. (Just not as many as me.) (mind you OKT, Portugal, Scotland, HRE and Aragon are all destroyed so not so many catholic factions can recruit priests!)
seen some assassins and spies but not very many.
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May 16, 2008, 10:31 AM
#8
Libertus
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May 20, 2008, 01:36 PM
#9
Libertus
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May 21, 2008, 05:37 AM
#10
Re: Agents? Navy?
Another thing I've noticed.
The AI likes to keep priests and imams inside its settlements, especially if they are in danger of being besieged. So they may there, you just don't see them on the campaign map.
In my current M/M late era french campaign, I'm seeing AI controlled spies, assassins, diplomats, priests, merchants, imams and princesses. plenty of pirate ships too - but that's not unrealistic.
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