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May 03, 2008, 11:29 PM
#1
Civis
Arrow range
Like the mod no real complaints and plenty of praises, but the only thing I notice is the arrow range. Does it seem a wee bit too far? If I'd like to make it about 75% of where it is, how could I do that. Still on 6.0.
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May 04, 2008, 12:47 AM
#2
Re: Arrow range
C:\Programs\SEGA\Medieval II Total War\mods\Stainless_Steel_6\data
Could be your adress. There you find the export_describe_unit.txt -
Now look for each unit that has ranged weapons and that you want to change (the easiest way would be with the search function).
Look for "stat_pri" that is for the stats of the primary weapon. For Longbowmen it could look like this:
stat_pri 5, 1, quality_bodkin_arrow, 190, 24, missile, missile_mechanical, piercing, none, 0, 1
And the red number is the range of the weapon. This you have to change. But donīt forget to make a backup before you change anything.
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