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  1. #1

    Default Kings Ancilliaries

    I would like to know how to make new ancilliaries for the faction leaders, for example, when somebody becomes king, he ill receive a new ancilliary, but having a different tga per faction, can someone help me ???
    Common sense removed due being Disruptive.

  2. #2

    Default Re: Kings Ancilliaries

    Ataegina
    Sure, did this for byzantium. You need to create a new ancillary for each faction (or in my case culture), so for example Marshall_greek, which has its own description and tga statement eg

    ;------------------------------------------
    Ancillary marshall_greek
    Type office
    Transferable 1
    Image tokus_marshall_greek.tga
    Description marshall_greek_desc
    EffectsDescription marshall_greek_effects_desc
    Effect TrainingUnits 1
    Effect InfantryCommand 1

    then just copy the trigger and assign to the correct faction eg

    ;------------------------------------------
    Trigger marshall_greek_player
    WhenToTest CharacterTurnEnd
    Condition IsGeneral
    and CharFactionType byzantium
    and EndedInSettlement
    and not IsFactionLeader
    and not IsFactionHeir
    and SettlementBuildingExists >= wooden_castle ;so you must have a castle
    and SettlementBuildingExists >= mustering_hall
    and Attribute Loyalty >= 6
    and Trait MilitaryInclination >= 1
    and FactionIsLocal ;for player only
    and not HasAncType office
    and not FactionwideAncillaryExists marshall_greek

    AcquireAncillary marshall_greek chance 100

    In my case I assign them to trusted generals to free up some space on leaders due to 8 limit, but just 'and FactionLeader' which is the default.

    If assigning to the king use soemthing like

    Trigger my_ancillary
    WhenToTest CharacterTurnEnd
    Condition IsFactionLeader
    and EndedInSettlement
    and FactionType england


    Then just make the tga.

    Hope that helps.
    Last edited by Quark; May 02, 2008 at 01:42 PM.

    To err is human, but to really foul things up you need a computer.
    Paul Ehrlich

  3. #3

    Default Re: Kings Ancilliaries

    thanks, ill try this one
    Common sense removed due being Disruptive.

  4. #4

    Default Re: Kings Ancilliaries

    i've tried this but this give me CTD....

    EDIT: i've found the problem and its solved !!

    Thanks Quark
    +rep
    Last edited by Ataegina; May 02, 2008 at 02:12 PM.
    Common sense removed due being Disruptive.

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