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  1. #1

    Default Quick question about Diplomats

    In vanilla RTW, diplomats seem to get better "stats" after pulling off successful diplo missions. This doesn't seem to be the case in RTR. E.g. if a newly trained spy successfully completes his first mission, he generally gets promoted to the next lvl of spy.

    Wondered why in a equivalent circumstance, this isn't happening with diplomats?....(ok they sometimes get foreign hostages and the like, but they never seem to get to "diplomat lvl 2", as per spies and assassins)

  2. #2
    Andy5's Avatar Foederatus
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    Default Re: Quick question about Diplomats

    I think influence is affected by the number of successful negotiations with which the diplomats is involved. I just keep my diplomats moving and constantly negotiating with anybody and everybody. This appears to increase their influence levels - I could be wrong.

  3. #3
    Tiberius Nero's Avatar Biarchus
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    Default Re: Quick question about Diplomats

    Successful negotiations do increase a diplomat's influence, and bear in mind that a diplomat can gain ancillaries which add to influence, if you leave him in a city with an academy.

    Not that it really matters, in my experience; there are some deals which the AI always accepts, some which it does under certain circumstances (it exchanges maps, if your map is bigger than theirs), and some it always rejects (peace treaties, protectorates and the like).

  4. #4

    Default Re: Quick question about Diplomats

    Quote Originally Posted by Tiberius Nero View Post
    Successful negotiations do increase a diplomat's influence, and bear in mind that a diplomat can gain ancillaries which add to influence, if you leave him in a city with an academy.

    Not that it really matters, in my experience; there are some deals which the AI always accepts, some which it does under certain circumstances (it exchanges maps, if your map is bigger than theirs), and some it always rejects (peace treaties, protectorates and the like).
    Thanks...I rely on the side buttons messages (e.g. telling me my assassin has gained the next lvl of skill). I've never seen one of these for my diplomats. Maybe they are getting more influencial without any announcement, will have to pay more attention when I continue my current campaign

  5. #5
    Eat Meat Whale Meat
    Technical Staff Citizen Moderator Emeritus

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    Default Re: Quick question about Diplomats

    Bribing enemy armies is the key to improving a diplomat's skills.

  6. #6
    Delvecchio1975's Avatar Primicerius
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    Default Re: Quick question about Diplomats

    absolutely - and when they get better, bribing prices go down!

  7. #7
    Mikail Mengsk's Avatar Primicerius
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    Default Re: Quick question about Diplomats

    Quote Originally Posted by Delvecchio1975 View Post
    absolutely - and when they get better, bribing prices go down!
    and this is VERY good, because i think bribing prices are VERY high

  8. #8

    Default Re: Quick question about Diplomats

    Quote Originally Posted by Mikail Mengsk View Post
    and this is VERY good, because i think bribing prices are VERY high
    This is intentional. Having the AI bribe the settlement you just conquered gets old very fast. I deploy assassins primarily to whack any enemy diplomats which get near my territory to keep them from bribing away my reinforcements.

    I find that having diplomats sitting still in distant foreign territory sees a lot of good ancillaries. I'm not sure exactly why. I also like to do map exchanges to build early experience on diplomats.

  9. #9
    Mikail Mengsk's Avatar Primicerius
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    Default Re: Quick question about Diplomats

    Oh i was not questioning about that: i also think that is good that bribing cost are high. I don't like winning by bribing every enemy army, and i don't want my armies to be bribed by the enemy

  10. #10

    Default Re: Quick question about Diplomats

    Well I just got a map exchange plus a tidy lump of cash from the Gauls, from my "4 wreath" diplomat, and he immediately went up to "5 wreaths", but with no announcement of the fact, apart from a manual check.

    So I've kinda answered my own question; they do get better, but they keep it a secret

    Thanks for replies and tips guys

  11. #11
    HouseOfHam's Avatar Primicerius
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    Default Re: Quick question about Diplomats

    Look in export_descr_character_traits.txt and find the GoodDiplomat trait. It's probably going to look something like...

    Code:
    ;------------------------------------------
    Trait GoodDiplomat
        Characters diplomat
        NoGoingBackLevel 6
        AntiTraits BadDiplomat
    
        Level Tactful
            Description Tactful_desc
            EffectsDescription Tactful_effects_desc
            Threshold  1 
    
            Effect Negotiation  1 
    
        Level Courteous
            Description Courteous_desc
            EffectsDescription Courteous_effects_desc
            Threshold  2 
    
            Effect Negotiation  2 
    
        Level Diplomatic
            Description Diplomatic_desc
            EffectsDescription Diplomatic_effects_desc
            Threshold  4 
    
            Effect Negotiation  3 
    
        Level Polished_Diplomat
            Description Polished_Diplomat_desc
            EffectsDescription Polished_Diplomat_effects_desc
            Threshold  8 
    
            Effect Negotiation  4 
    
        Level Expert_Diplomat
            Description Expert_Diplomat_desc
            EffectsDescription Expert_Diplomat_effects_desc
            GainMessage Expert_Diplomat_gain_desc
            Threshold  16 
    
            Effect Negotiation  5
    As you can see, only the Expert_Diplomat level has a GainMessage defined (i.e., the message that drops on the left when that level of trait is acquired). You can add a message for every level, by inserting a GainMessage line with a unique identifier. The text for the identifier goes into text\export_VnV.txt

    There are a few other traits that affect Negotiation ability, but you'll have to find those yourself.
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