How do they work? Units as Scandinavian Guard, Dismounted Dvor, Varangians etc. have shield on their backs, and shield value of 1 in EDU. How is that computed into total defence, location-wise? I'm looking for a more in-depth answer, and I'm aware how shields contribute to defence in general, but I'm somewhat confused how they play a role in this situation. Does the game recognize when a blow or arrow is coming from the behind, and only then takes it into account?
I suspect animations have a lot to do with this, but how is collision taken into account? Does it depend on which bone (in model mesh file) shield is attached to?
Phews, lotsa questions... pls don't get discouraged by them.![]()






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