View Poll Results: What about hugest battles?

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  • Yeeeah I want to try hugest!!!

    42 89.36%
  • No, bigger is big enough

    3 6.38%
  • This poll sucks!

    2 4.26%
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Thread: Bigger, Huger and Realistic Battles + Speed + Morale mods : V8 (11th January 2011)

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  1. #1
    Skoran's Avatar Civis
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    Default Re: BIGGER, HUGER AND REALISTIC BATTLES + Speed + Morale mods : V5.0 (7th December)

    Can somebody upload HUGER BATTLES & SPEED & MORALE to rapidshare or megaupload? For some reason filefront never works here

  2. #2
    ignasigh's Avatar Ordinarius
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    Default Re: BIGGER, HUGER AND REALISTIC BATTLES + Speed + Morale mods : V5.0 (7th December)

    Quote Originally Posted by Skoran View Post
    Can somebody upload HUGER BATTLES & SPEED & MORALE to rapidshare or megaupload? For some reason filefront never works here
    If you don't mind, PM me with your e-mail address and I'll send it to you this afternoon!

  3. #3

    Default Re: Bigger but realistic battles

    Have to say nice mini mod.. makes the battles seem alot bigger.

  4. #4

    Default Re: BIGGER, HUGER AND REALISTIC BATTLES + Speed + Morale mods : V7 (09th May)

    Is there a complete list of what the sizes should be for the RC/RR units with huger somewhere?

    I'm reinstalling now, one thing I noticed (well actually I noticed this with the April patch but you didn't mention it) is that Scholarii seem to have fewer than other cavalry units while in RC/RR they are actually larger than other cav units.

    OK so got it installed and scholarii have the same as other heavy cav for Byz, I think in RC/RR late professional cavalry should have larger unit sizes, but other than that they appear okay on the custom battle screen. But not knowing the intended size of specific units I'm not really sure.

  5. #5
    ignasigh's Avatar Ordinarius
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    Default Re: BIGGER, HUGER AND REALISTIC BATTLES + Speed + Morale mods : V7 (09th May)

    Quote Originally Posted by tarvu View Post
    Is there a complete list of what the sizes should be for the RC/RR units with huger somewhere?

    I'm reinstalling now, one thing I noticed (well actually I noticed this with the April patch but you didn't mention it) is that Scholarii seem to have fewer than other cavalry units while in RC/RR they are actually larger than other cav units.

    OK so got it installed and scholarii have the same as other heavy cav for Byz, I think in RC/RR late professional cavalry should have larger unit sizes, but other than that they appear okay on the custom battle screen. But not knowing the intended size of specific units I'm not really sure.
    Well the goal is to check that the units have the same sizes depending on their "status", here a memory list of the expected sizes in huge.

    heavy units are aprox 150
    heavy cavs around 80
    light cavs 120
    archery cavs 90
    light infantry 250
    medium infantry 200
    heavy archers 170
    gun's guys 180
    light archers around 200
    artillery (don't remember) but 3,4 pieces each

  6. #6
    Aragorn1963's Avatar Biarchus
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    Default Re: Bigger but realistic battles

    Can it be made available for the Baltic 2.0 MOD too? I get CTD when I apply it now.

  7. #7

    Default Re: Bigger, Huger and Realistic Battles + Speed + Morale mods : V8 (11th January 2011)

    it says the file is not there on filefront

  8. #8
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Bigger but realistic battles

    Quote Originally Posted by Aragorn1963 View Post
    Can it be made available for the Baltic 2.0 MOD too? I get CTD when I apply it now.
    BftB2 for 6.4 isn't compatible with this submod as they both edit the EDU.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  9. #9
    Foederatus
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    Default Re: Bigger, Huger and Realistic Battles + Speed + Morale mods : V8 (11th January 2011)

    great it works

    proof it works

    below you can see i got MSC and UIOP installed with Da Unit multiplyer working

  10. #10

    Default Re: Bigger, Huger and Realistic Battles + Speed + Morale mods : V8 (11th January 2011)

    Hello!
    I download de bigger battles but come alot of archive together. I would like to know what archive i use to change the EDU in game.
    I wait answers.

  11. #11
    ignasigh's Avatar Ordinarius
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    Default Re: Bigger, Huger and Realistic Battles + Speed + Morale mods : V8 (11th January 2011)

    Quote Originally Posted by ecology View Post
    Hello!
    I download de bigger battles but come alot of archive together. I would like to know what archive i use to change the EDU in game.
    I wait answers.
    Hello ecology

    What mod apart from SS are you using? Depends on this you may need to take one or another file

  12. #12

    Default Re: Bigger but realistic battles

    SSTC changes a lot in the EDU, so pick the latest one. (Patch 1.2 that is.)
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  13. #13

    Default Re: Bigger but realistic battles

    :-)

    can't wait for released "Bigger but realistic battles" mod with SST base file!
    Its easy to make war with others, its never been easy when we need a peace.



    My holy damn simple tactic; Strike First, Strike HARD and SHOW NO MERCY.

  14. #14

    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    will this destroy my little laptop?
    lol
    Think,and thou art faithful


  15. #15
    ignasigh's Avatar Ordinarius
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    Default

    Quote Originally Posted by Dutchman van Zuid Afrika View Post
    will this destroy my little laptop?
    lol
    Mhuhahhaha I hope so!!!

    Quote Originally Posted by Dutchman van Zuid Afrika View Post
    Point Blank will this mod be compatible to the changes you made in your mod?
    Just send me the EDU file and I'll "patch" it. This mod only changes the unit size, nothing else....

    And yes, if in Point Blank's mod his peasants are superheroes, yes...you'll have 250 superheroes on the battlefield
    Last edited by Chim; May 02, 2008 at 01:27 PM.

  16. #16

    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    Might want to increase some unit costs in proportion to unit sizes too.

  17. #17

    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    Quote Originally Posted by Point Blank View Post
    Might want to increase some unit costs in proportion to unit sizes too.
    I was thinking the same, need to even out the prices or weaken the lower units
    maybe the latter or both as an Elite unit would tear through masses of units with little to no training
    Last edited by Blakdust; May 02, 2008 at 06:01 PM.

  18. #18
    ignasigh's Avatar Ordinarius
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    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    Quote Originally Posted by Blakdust View Post
    I was thinking the same, need to even out the prices or weaken the lower units
    maybe the latter or both as an Elite unit would tear through masses of units with little to no training
    Elite and later units are remained as they are. The only sizes changed are the low level ones.

    Maybe I could have increased the cost a little...but I wanted to have bigger battles without changing any other factor.

    If someone or I finds that there's some kind of units that are overpowered because their numbers, I'll change their cost a little bit

  19. #19

    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    Point Blank will this mod be compatible to the changes you made in your mod?
    Think,and thou art faithful


  20. #20

    Default Re: BIGGER AND REALISTIC BATTLES (for SS6 and SSTC) : V1.0 Released

    No.
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

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