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  1. #1

    Default 6.0 musketeers

    The musketeers in 6.0 are useless, what happened it seems that their damage has been nerfed

  2. #2

    Default Re: 6.0 musketeers

    Gun powder units will be reworked in the next version of RAJ.
    RAJ = Mod in my sig.
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  3. #3
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: 6.0 musketeers

    Can't wait Chimaeira

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  4. #4

    Default Re: 6.0 musketeers

    I am playing spain and am on around my 180th round but keep getting an error message, the log files are:

    10:34:53.859 [system.rpt] [always] CPU: SSE2
    10:34:53.859 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    10:34:53.859 [system.io] [always] mounted pack packs/data_0.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_1.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_2.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_3.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_4.pack
    10:34:53.875 [system.io] [always] mounted pack packs/localized.pack
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3390, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3421, column 48
    missile range of 192 is impossible with projectile sherwood_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3485, column 38
    missile range of 155 is impossible with projectile elite_arrow (max range 155)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3739, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 4309, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.421 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 13419, column 47
    missile range of 192 is impossible with projectile quality_bodkin_arrow (max range 192)
    10:35:46.390 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    I think this has something to do with the musketeers as well as i have just purchased them.

  5. #5

    Default Re: 6.0 musketeers

    Quote Originally Posted by Rogu3granny View Post
    I am playing spain and am on around my 180th round but keep getting an error message, the log files are:

    10:34:53.859 [system.rpt] [always] CPU: SSE2
    10:34:53.859 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    10:34:53.859 [system.io] [always] mounted pack packs/data_0.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_1.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_2.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_3.pack
    10:34:53.859 [system.io] [always] mounted pack packs/data_4.pack
    10:34:53.875 [system.io] [always] mounted pack packs/localized.pack
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3390, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3421, column 48
    missile range of 192 is impossible with projectile sherwood_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3485, column 38
    missile range of 155 is impossible with projectile elite_arrow (max range 155)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 3739, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.406 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 4309, column 45
    missile range of 192 is impossible with projectile elite_bodkin_arrow (max range 192)
    10:34:56.421 [script.err] [error] Script Error in mods/Stainless_Steel_6/data/export_descr_unit.txt, at line 13419, column 47
    missile range of 192 is impossible with projectile quality_bodkin_arrow (max range 192)
    10:35:46.390 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    I think this has something to do with the musketeers as well as i have just purchased them.

    This does not belong here but I'll help you anyways. What mod did you download that altered the EDU?
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  6. #6

    Default Re: 6.0 musketeers

    From the RAJ in the first post, but this was happening before and all i downloaded was the 6.0

  7. #7

    Default Re: 6.0 musketeers

    I checked my files and those errors do come from my EDU, but they do not crash your game however.

    I suggest you reinstall the game + mod without 1.5.
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  8. #8

    Default Re: 6.0 musketeers

    Did you lower projectile velocities? That could cause the above errors.

  9. #9

    Default Re: 6.0 musketeers

    Quote Originally Posted by Point Blank View Post
    Did you lower projectile velocities? That could cause the above errors.
    Yup and forgot to alter the range of the units. It's fixed now.
    Artifex
    Under the patronage of King Kong
    Proud patron of y2day and yelowdogg23

  10. #10

    Default Re: 6.0 musketeers

    Okay reinstalled everything saves the save game stared up the game and booom, got this

    21:00:10.640 [system.rpt] [always] CPU: SSE2
    21:00:10.640 [system.rpt] [always] ==== system log start, build date: Aug 3 2007 version bld-medieval2-kingdoms-104 (45562) ===
    21:00:10.765 [system.io] [always] mounted pack packs/data_0.pack
    21:00:10.843 [system.io] [always] mounted pack packs/data_1.pack
    21:00:10.937 [system.io] [always] mounted pack packs/data_2.pack
    21:00:11.031 [system.io] [always] mounted pack packs/data_3.pack
    21:00:11.078 [system.io] [always] mounted pack packs/data_4.pack
    21:00:11.109 [system.io] [always] mounted pack packs/localized.pack
    21:08:52.406 [system.rpt] [error] Medieval 2: Total War encountered an

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