Does a dead faction come back to life in EB2? Basically if a former settlement of their rebels, will that dead faction comes back to life?
We plan on it however to implement it properly according to our vision would require manpower we currently can't spare.
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Depends I suppose on whether it's EVER a priority. Someone might submod it, then get the submod included in vanilla.
A somewhat related question: Since the force_diplomacy command has been removed/disabled, is it still possible to achieve this internally via script?
Related to emergent/resurrected factions is an idea of mine to (some day) implement a proper Baktrian "civil war" into EB2, where the indo-greek part would split off, leaving two - ultimately - weaker factions behind. I'd be really interested to work on that - but I'm not sure about the current limitations.
Emulating the cimmerian civil war for my AAR in-game was quite a fuzz due to force_diplomacy not working anymore. Gah.
Chronicles of Cimmeria - A Kimmerios Bosporos AAR (EB2)
The Age of Peace - A TW: Warhammer Empire AAR
Blood Red Eagle - The Sons of Lodbrok Invasion of Northumbrialand [complete]
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Um, yeah, Force Diplomacy has been integrated since 2.02-something. I don't think it ever worked via the console, but there's a scripted work-around.
I have a question about post Marian units.
The marian reforms are supposed to have standardized equipment. Does this mean we are gonna have "clone armies" or will the in-unit variety still be used heavily?
What kind of differences will we see between the soldiers compared to earlier (camillan, polybian)?
Each Roman reform event represents another step towards greater uniformity and a narrowing of the roster. With the Polybian reform the Italic units start to standardise. With the Marian they disappear altogether and the core Roman roster provides only heavy infantry, with auxiliaries doing everything else.
There aren't actually that many Italic units in the game yet, but when they're all done you'll feel their loss with the reforms much more keenly. I jokingly call the Roman refoms the Great Italian Unit Cull.
Will there be a scripted random full stack army attacking you just like in Call of Warhammer?
Like if your Arche Seleukeia, you will be attacked in your capital by an usurping general with full stack army or when you are Romani and an army of rebel Samnites and Etruscans spawn near your settlements while another full stack of Boii attacks from the North?
On Hard campaign difficulty (I think this is the required setting) AI armies WILL siege your bases. However, they are pre-existing armies. There are very few stacks that are spawned for these purposes. Notable ones are the Mauryan armies if you're playing as Taskashila and trying to fight for independence, and a punitive expedition by Seleukeia if you are playing Baktria and try to rebel.
I'm very happy about the news that all the unit cards will be redone. However, are we going to see any new portraits for generals, diplomats, spies, and assassins? I like the old RTW portraits, don't get me wrong, but they become rather repetitive once your faction grows and many family members look rather similar. I think it's awesome how some at the start of the campaign have unique, historical portraits, like Pyrrhos, for instance (based on an ancient statue depicting him). However, could more generic portraits for average family members be made?
Does anyone have the Kingdoms v1.5 patch non-gold US? I have googled the heck out of it and cannot for the life of me find one on a site that is working. Seems no sites host the patch anymore. I really would like to play this game, but I had to do a fresh install of Kingdoms and I no longer have the patch. Am I SOL? Any information from anyone would be awesome!
Update: Even the Total War support's links all go to sites that no longer host the patch. Please be somebody out there with a copy, I am really jonesin' to play this game.
Last edited by VikeKing; December 10, 2015 at 06:29 PM.
Yes check here for the patches.
http://www.twcenter.net/forums/showt...Download-Links
The AI Workshop Creator
Europa Barbaroum II AI/Game Mechanics Developer
The Northern Crusades Lead Developer
Classical Age Total War Retired Lead Developer
Rome: Total Realism Animation Developer
RTW Workshop Assistance MTW2 AI Tutorial & Assistance
Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)