I disagree, in 5.1 I had the melee hitrate on 5.0 for a while, but changed it to 2.5 because the battles became too short.
What I saw was that increasing this number increases the amount of deathly blow animations shown.
That's not what I meant. Changing the value for that line will result in a change, howeever, I do not believe adding in new lines such as:
Code:
<melee-hit-rate>
<infantry>4.0</infantry>
<cavalry>2.4</cavalry>
<elephants>1.9</elephants>
</melee-hit-rate><melee-hit-rate>
<infantry>4.0</infantry>
Has any effect, I believe the game only reads the values for the vanilla lines(but of course the values can be changed), and discards the new lines as there is no link for them in the hardcode.
<cavalry>2.4</cavalry>
<elephants>1.9</elephants>
</melee-hit-rate>