Results 1 to 4 of 4

Thread: A suggestion

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Farnan's Avatar Saviors of the Japanese
    Join Date
    Aug 2005
    Location
    Right behind you starring over your shoulder.
    Posts
    31,638

    Default A suggestion

    Playing one of my many campaigns, this time as Makuria, I captured Mecca (for the hell of it). I noticed you included the Kaaba in it which is cool, however it did nothing. This was a huge disapoint for me which is why I would like to add this suggestion:

    Can you make it so the Kaaba increases trade goods to a significant degree? This represents the profits generated for "helping" pilgrims eat and find housing. Isn't that how the Qauryish (sp) clan gained power in the first place?
    “The nation that will insist upon drawing a broad line of demarcation between the fighting man and the thinking man is liable to find its fighting done by fools and its thinking by cowards.”

    —Sir William Francis Butler

  2. #2
    Campidoctor
    Join Date
    Aug 2007
    Location
    Texas
    Posts
    1,666

    Default Re: A suggestion

    Quote Originally Posted by Farnan View Post
    Playing one of my many campaigns, this time as Makuria, I captured Mecca (for the hell of it). I noticed you included the Kaaba in it which is cool, however it did nothing. This was a huge disapoint for me which is why I would like to add this suggestion:

    Can you make it so the Kaaba increases trade goods to a significant degree? This represents the profits generated for "helping" pilgrims eat and find housing. Isn't that how the Qauryish (sp) clan gained power in the first place?
    agreed wonders should do something.

  3. #3
    Faris ad Din's Avatar Ducenarius
    Join Date
    Nov 2006
    Location
    Queens, NYC
    Posts
    957

    Default Re: A suggestion

    Um.

    Spoiler Alert, click show to read: 

    Trigger Hajj_Trigger
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
    and SettlementName Mecca
    and CharacterReligion islam
    and not Trait Hajj >= 1
    and Attribute Piety > 3

    Affects Hajj 1 Chance 75

    Trait Hajj
    Characters family

    Level Hajj
    Description Hajj_desc
    EffectsDescription Hajj_effects_desc
    GainMessage Hajj_gain_desc
    Threshold 1

    Effect Piety 2


    Spoiler Alert, click show to read: 

    Trigger Pilgrim_Trigger
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
    and SettlementName Jerusalem
    and not CharacterReligion islam
    and not CharacterReligion hindu
    and not CharacterReligion pagan
    and not Trait Pilgrim >= 1
    and Attribute Piety > 4

    Affects Pilgrim 1 Chance 50

    Trait Pilgrim
    Characters family

    Level Pilgrim
    Description Pilgrim_desc
    EffectsDescription Pilgrim_effects_desc
    GainMessage Pilgrim_gain_desc
    Threshold 1

    Effect Piety 2


    Go capture Jerusalem and you'll get the benefit. The Kaaba unfortunately at this point does confer a benefit only for Muslims.

  4. #4
    Otsman's Avatar Senator
    Join Date
    Dec 2007
    Location
    shambhala
    Posts
    1,311

    Default Re: A suggestion

    i don't think the kaaba should do anything for a christian faction, only for islamic factions




Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •