Playing one of my many campaigns, this time as Makuria, I captured Mecca (for the hell of it). I noticed you included the Kaaba in it which is cool, however it did nothing. This was a huge disapoint for me which is why I would like to add this suggestion:
Can you make it so the Kaaba increases trade goods to a significant degree? This represents the profits generated for "helping" pilgrims eat and find housing. Isn't that how the Qauryish (sp) clan gained power in the first place?





Reply With Quote






