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Thread: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

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  1. #1

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    If players are on a LAN or using Hamachi are the batlles fought against the AI or can the players fight the battle themselves?If the later dfoes the game take the players to the battlefield or do the players have to do something to setup the battle?

    Thx

    Team Member--Living in the Day of the Eagle! The Eagle not the Dove--

  2. #2
    Lord Dakier's Avatar Protector Domesticus
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    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    For some reason my game wont auto start. A friend is hosting and we cant play because everytime we try he ends up with him in the game without me?
    We Came, We Saw, We Ran Away!

  3. #3

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hi guys,

    i were on holiday, so i couldn't answer.

    first of all: the battles are fought against the AI.

    @Erik17:
    Well me and some guy on hamachi tried it but its not working. After his turn nothing happens.
    Did you enable the script? followed the instructions? you have to disable network option in the server and enable the script by clicking on the advisor each time you are on turn BEFORE click "end turn" in the game. Maybe your firewall is blocking this program!

    So guys, lots of people asking how it works, but not much feedback afterwards!!
    Im curious, is this good to play?
    Yes, i tested it out and it works 100%, but it takes a while playing the campaign.

    @Lord Dakier
    For some reason my game wont auto start. A friend is hosting and we cant play because everytime we try he ends up with him in the game without me?
    Have you installed a mod or something like that? Is the application-path setup correct? normally the game auto starts, when you are on turn.

    @jakobh94
    Hi, will you make it availible to let people fight eachother or let the AI controll forever. I think this is your biggest concern right now.
    / Jakob Grandmaster
    No, cause thats not possible at the moment or does anyone know how to start a MP-battle with a shortcut?

    Hope i could help.

    Greets,
    Arma

  4. #4

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    what does port mean an wat shud i set it as

  5. #5

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Help me my friend and i are trying to start it but it doesent work

  6. #6

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Please read the above instructions.
    it works.

    greets,
    arma

  7. #7
    Xelvod's Avatar Libertus
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    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    What password and name of windows i must put in Rome MultiCampaign Server

  8. #8

    Icon4 Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hi,

    I've got a problem here. I have a belkin router. After the clients conected to the server, I start the game. I am playing with a dell computer, that is the server. I have a notebook too.

    When I send the information from the computer to the notebook, I've got an error, cause the ip adress and the port aren´t the same as the server. But when I send from the notebook to the PC, works fine.

    Is there a way to configure the client of the computer to send the information for the ip and port of the notebook?

    My pc have:

    IP: ...168.2.3
    Port: ...8000

    Notebook: ...168.2.2
    Port: ...8002

    Sorry, my english is too bad.

    Thanx.

  9. #9

    Icon7 Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hey, it was the firewall of the notebook.

    Now it is working.

    But the screeshot isn't. Any help?

    thanx

  10. #10

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hi,

    there is no solution for screenshots over the internet.

    you have to play in LAN to watch the other player playing, cause you need much network traffic.

    greets,
    arma

  11. #11
    Xelvod's Avatar Libertus
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    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Whay when my friend and me want to play program say there have to be at least 2 players???? frend and me are 2 WTF?

  12. #12

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    @Xelvod
    The one being the server, should also be a client and connect to his own server. (If I get it right) So are you sure you did that?


    And now to my own problem
    My friend and I hooked up our pc's(LAN) and tried the program. When I was the server I could find myself, when he was the server he could find himself but we couldnt find eachother. We tried several things:
    -Hooking up directly, no router involved
    -Firewalls disabled
    -With router but with the router opening the ports, or whatever thats called.
    But it didnt work.
    Then we thought, screw this. So we decided to just play custom and historical battles against eachother. Thus the LAN connection worked fine

    Any suggestions would be happily tried out. Plz, help us

  13. #13

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Quote Originally Posted by Sinthoras View Post
    @Xelvod
    The one being the server, should also be a client and connect to his own server. (If I get it right) So are you sure you did that?


    And now to my own problem
    My friend and I hooked up our pc's(LAN) and tried the program. When I was the server I could find myself, when he was the server he could find himself but we couldnt find eachother. We tried several things:
    -Hooking up directly, no router involved
    -Firewalls disabled
    -With router but with the router opening the ports, or whatever thats called.
    But it didnt work.
    Then we thought, screw this. So we decided to just play custom and historical battles against eachother. Thus the LAN connection worked fine

    Any suggestions would be happily tried out. Plz, help us
    There are several things you could do:
    1. try to enable the both firewalls and watch if there is a block-message if you try to connect to each other...
    2. Try to use hamachi (i posted it above) if you want to play over the internet...
    3. check your ports on the router and enable NAT (Network adress translation) on all the ports you use (normally: 8000,8001,8002)

    hamachi is the most easiest solution! try to use this first.

    greets,
    arma

  14. #14

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Is there a way to use this software with rtw mods?
    Thx!

  15. #15

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hey,

    you can use this software with every RTW mod. But both clients have to make shure that they have installed the same mod version, cause this software has no version checking integrated.

    greets,
    arma

  16. #16

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Quote Originally Posted by xARMAGEDDONx View Post
    Hey,

    you can use this software with every RTW mod. But both clients have to make shure that they have installed the same mod version, cause this software has no version checking integrated.

    greets,
    arma
    Thx!

  17. #17

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    OK I tested it on my Vista pc and I can connect to server no problem.Looking for a couple of players to test it full tilt.

    Later,

    Team Member--Living in the Day of the Eagle! The Eagle not the Dove--

  18. #18

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    @armegaddon, how are battles played with this?

    since for Augustus! (see my sig) i'm using Myrddraal's script
    maybe for a second one we could use yours?
    plz tell me how the battles are fought!

    Valerius Tiberius
    One land, One king

    Proud member of the SPQR TW community


  19. #19

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Hi, will you make it availible to let people fight eachother or let the AI controll forever. I think this is your biggest concern right now.

    / Jakob Grandmaster

  20. #20

    Default Re: !!! >> Rome Multiplayer Campaign (!) Mod / Client + Server (RMC) << !!!

    Is there anyone who has the server on 24/7 or something?

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