:hmmm:
Hello
i want add jerusalem faction compagne but i have problem with "battle_models.modeldb"
please can you help me
m2tw crash and this logs
10:09:38.234 [system.rpt] [always] CPU: SSE2
10:09:38.234 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
10:09:38.296 [system.io] [always] mounted pack packs/data_0.pack
10:09:38.312 [system.io] [always] mounted pack packs/data_1.pack
10:09:38.375 [system.io] [always] mounted pack packs/data_2.pack
10:09:38.437 [system.io] [always] mounted pack packs/data_3.pack
10:09:38.484 [system.io] [always] mounted pack packs/data_4.pack
10:09:38.500 [system.io] [always] mounted pack packs/localized.pack
10:10:02.265 [script.err] [error] Script Error in The_Long_Road/data/export_descr_unit.txt, at line 16762, column 1
Could not find soldier battle model for unit type 'Knights_of_Jerusalem'.
10:10:02.265 [data.invalid] [error] database_table error found : error reading record from file The_Long_Road/data/export_descr_unit.txt.
export_descr_unit.txt:
type Knights of Jerusalem
dictionary Knights_of_Jerusalem ; Knights of Jerusalem
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Knights_of_Jerusalem, 24, 0, 1
mount barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, can_withdraw, can_formed_charge, knight
formation 2, 4.4, 3, 6, 3, square, wedge
stat_health 1, 0
stat_pri 8, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 3, no, 0, 0, melee, melee_blade, slashing, axe, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 5, 4, 6, metal
;stat_armour_ex 5, 0, 0, 0, 4, 6, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, -10, 2
stat_mental 9, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 890, 185, 80, 185, 890, 4, 260
armour_ug_levels 2
armour_ug_models Knights_of_Jerusalem
ownership jerusalem
era 0 jerusalem
era 1 jerusalem
;unit_info 8, 0, 15
;;recruit_priority_offset 25
battle_models.modeldb:
20 knights_of_jerusalem
1 4
61 unit_models/_Units/CM_Standard/knights_of_jerusalem_lod0.mesh 121
61 unit_models/_Units/CM_Standard/knights_of_jerusalem_lod1.mesh 900
61 unit_models/_Units/CM_Standard/knights_of_jerusalem_lod2.mesh 2500 61 unit_models/_Units/CM_Standard/knights_of_jerusalem_lod3.mesh 6400
1 9 jerusalem 69 unit_models/_Units/CM_Standard/textures/CM_Standard_jerusalem.texture 66 unit_models/_Units/CM_Standard/textures/CM_Standard_normal.texture 54 unit_sprites/jerusalem_Knights_of_Jerusalem_sprite.spr 1 9 jerusalem 62 unit_models/AttachmentSets/Final Heater_jerusalem_diff.texture 62 unit_models/AttachmentSets/Final Heater_jerusalem_norm.texture 0 1 5 Horse 13 MTW2_HR_Lance 12 MTW2_HR_Mace 2 21 MTW2_HR_Lance_Primary 14 fs_test_shield 2 17 MTW2_Mace_Primary 14 fs_test_shield 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002




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