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Thread: Legions Extended phase 1.3 - Trial of the elephants released

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  1. #1

    Default Legions Extended phase 1.3 - Trial of the elephants released

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    http://forums.taleworlds.net/index.php?board=98.0

    Description:
    1.3 introduction of new changes:

    - Faction Hellenistic Cities will be renamed to Hellenic City States.
    - "Regiment" parties removed and replaced with kingdom parties. Faction party sizes will vary from 18 to 500 troop stacks.
    - Bandit parties given a larger party size cap
    - Player will be able to renounce his/her faction anytime via the reports tab (thanks to LCJr )
    - Reworks of Roman shields by Merlkir
    - New formations by Mirathei

    Formation commands:

    Keys for class selection:

    U - Selects infantry
    Y - Selects archers, javelin units, and infantry types with precursor weapons
    T - Selects mounted troops and special troops (Elephants)

    Key command for formation readiness:

    K - Pressing this will tell the active class selected to follow the player in formation.
    K - Pressing this a second time will cancel the follow command, and tell the formation to hold ground.

    Keys for formation types:

    Once you have selected which class you want to follow your instructions, the class will fall into these formations upon key stroke:

    J - Pressing this will tell the selected class to form a square formation.
    H - Pressing this will tell the selected class to form a line.
    G - Pressing this will tell the selected class to form a wedge.

    P - Pressing this will disable the selected class formation.



    1). I will be starting the first phase of unit balances. Changes to be expected are:

    - All units except leaders and special "barbarian" units (and a few elites) such as Gaesatae, will have powerstrike removed.
    - Horse hitpoints as well as manueverability has been marginally reduced.
    - Units with the ability Powerthrow, such as Thracian Peltasts will have that ability removed.
    - Spears will globally have their attack speed reduced 3-4 points.
    - Short swords and small thrusting weapons have had their speed increased 3-4 points.
    - Throwing weapons with large stacks have had their damage toned down.

    2). Introduction of new items / units:

    - Elephant units will be recruitable for use in player armies. Player however will not have access to elephant mounts. Elephants can be recruited in taverns as mercenaries for now. (if you see a guy in the tavern without shins dont be alarmed, it's intended)
    - Introduction of sarissa for player use, and recruitment options of sarissa phalanx units.
    - 2 Sarissa models - 3.5 meter and 4.5 meter models.
    - 6 New heroes ranging from levels 1-4
    - Pugio available for purchase

    3). Changes to items / units :

    - Roman Javelin damage toned down. Greek Javelin renamed to Heavy Javelin and damage toned down.
    - Pilum damage marginally increased to give maniple and imperial units initial punch.
    - Falx now does piercing damage
    - All axes will do piercing damage
    - Axes have had their speed reduced: 8-10 for 2-handers, 4-5 for 1-handers.
    - Altered the weight of armors -- Custom armors no longer all weigh 20.0
    - Recycled and recolored several armor types to included linthorax models.
    - Retouched colors of various armour models.
    - One of the two gladius models made into a thrusting exclusive weapon.
    - Level and weapon skills gap between raw recruits and professional units narrowed. Success of troop to troop combat more oriented
    towards equipment

    4). Other:

    - Morale value of food increased.
    - the renown required to increase party size by 1 has been reduced from 25 to 10.
    - Slight reduction to battle load times.

    5.) Correction of bugs:

    - Fixed castle siege scenes asking for siege towers in place of ladders /vice versa
    - Fixed arena spawn points.
    - Corrected several locations on map where caravans were getting trapped
    - Corrected the few town siege scenes that werent loading walls.
    - Corrected issue with character creation when going back to previous selection.
    - Fixed issue with looted settlements defaulting back to native icons

    Several issues persist with a few sieges of AI pathing. This is a native bug and will remain until I create custom scenes for centers.











    Last edited by EdwardL; April 19, 2008 at 10:16 PM.

  2. #2

    Default Re: Legions Extended phase 1.3 - Trial of the elephants released

    Did I hear you say elephants and formations!? I have to check this out!!

  3. #3

    Default Re: Legions Extended phase 1.3 - Trial of the elephants released

    1.32 quickfix:

    - Resolved shader issues with Directx9 users

    Formation support:

    - Added ingame formation command listings. Press "M" while in battle to bring up list. (Thanks to Grailknighthero)

    Item changes:

    - Several spear units have had their reach tweaked to accuratly represent model range
    - Kopis speed slighty increased
    - Composite Bows made available for purchase from vendors
    - Royal Phyrgian Helms made available at vendors

    1.32 is not savegame compatible.

    Other:

    - Reknown required for additional party space reduced from 10 to 5
    - "Son/Daughter of mercenary general" option should see a slight increase to starting renown
    Last edited by EdwardL; April 29, 2008 at 09:49 PM.

  4. #4
    Zivica's Avatar Miles
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    Jan 2007
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    Srbija,Vojvodina,Perlez
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    Default Re: Legions Extended phase 1.3 - Trial of the elephants released

    Elephants are very expensive, especially if you begin as slave
    ''I say...**** chemistry.''
    I came, I saw, I left


  5. #5

    Default Re: Legions Extended phase 1.3 - Trial of the elephants released

    Quote Originally Posted by Zivica View Post
    Elephants are very expensive, especially if you begin as slave
    hehe, thats a long journey

  6. #6
    Stalins Ghost's Avatar Citizen
    Join Date
    Dec 2004
    Location
    Burntwood, UK
    Posts
    5,845

    Default Re: Legions Extended phase 1.3 - Trial of the elephants released

    Ah awesome, forgot to check up on the M+B forums before now to see if the release had come in. I'll give it a try after I'm done with uni work for the day
    morecuriousthanbold.com

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