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Thread: Medieval II Mod Questions & Recommendations

  1. #121
    kingjoe's Avatar Libertus
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  2. #122

    Default Re: Need Mod Recommendations? Ask Away Here

    HI, I'm new on here. Basically stumbled my way here via PC Gamers DVD that contained the MedII mods. I was wondering if anyone knows of a mod where the faction leader has a full title (eg, King Henry IV, King Philip II, etc.) similar to the original Medieval TW?

  3. #123
    GODzilla's Avatar Civitate
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    Default Looking for: Simple era mod

    I'm looking for an era mod (early, high, late) that features:

    - revised starting positions for the factions in the different eras
    - revised cities (better buildings etc.) according to the era

    That's all I guess. What mod should I use?
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  4. #124
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Need Mod Recommendations? Ask Away Here

    Quote Originally Posted by simple View Post
    what about an asia mod? with japanese mongols chinese india as factions? is there something like that? or a mod with only japan? something shogun like...

    what about a mod which converts rome total war to medieval 2?

    Unreleased; Ran no Jidai is looking awesome, it's for RTW/BI and can be found in the BI hosted mods forums.

    Released; Three kingdoms, also in the BI hosted forums

  5. #125

    Default Re: Need Mod Recommendations? Ask Away Here

    Quote Originally Posted by Germanicus75 View Post
    LTC and SS are the best general mods IMO.
    What about The Long Road ? Why do you think those are better ?

  6. #126
    Woad-Warrier's Avatar Vicarius
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    Default Re: Need Mod Recommendations? Ask Away Here

    The Long Road isnt compatible with 1.2 as far as I know

  7. #127
    Lusted's Avatar Look to the stars
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    Default Re: Need Mod Recommendations? Ask Away Here

    Quote Originally Posted by Woad-Warrier View Post
    Lusted's English?

    That Gandi avatar put me off..(his nationality )
    Do not let my avatar fool you, im 100% English. I have Gandhi as my avatar due to several comparisons with him duringmy time on the forum, plus my great respect for what he did and stood for.

    @Arakorn-Eir, cav are still powerful in my mod, but the balance is clsoer tot he original MTW now.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  8. #128

    Default Unit rebalance after 1.2?

    Hi all, I'm searching a mod that rebalance the units afeter 1.2, considering that 1.2 has fixed the shield bug, and that possibily do that and only that. It is a shame for a HRE lover like I am to see the mighty Zweihanders owned by cheaper feudal knights.

    PS I know I could simply change the unit stats using the unpacker, but if some modders have already done and tested some modification I would be muctch greatful.

    PPS Sorry for my scholastic english

  9. #129
    Socal_infidel's Avatar PDER Piper
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    Default Re: Unit rebalance after 1.2?

    I'd suggest Lusted's Lands to Conquer. He completely rebalanced all units for the latest patch. Try it out, see if it's what you're looking for.

  10. #130

    Default Re: Unit rebalance after 1.2?

    If all you are looking for is a unit rebalance, then you want LiteMod.

    LTC makes fundamental changes to gameplay while LiteMod just fixes what needs fixing.

  11. #131

    Default Re: Unit rebalance after 1.2?

    I am a big fan of Candilarious so I would recommend Litemod.

  12. #132

    Default Re: Need Mod Recommendations? Ask Away Here

    I am a bit confused with all the mods out there,i am searching for a mod that has realistic battles and AI and some blood

    "The Republic of the Seven United Netherlands,rulers of the sea's."

  13. #133

    Default Venetian shields

    Does anyone know if there is a mod out for Venetian shields for Men at Arms, Broken Lances, Fedual knights. etc., or if there is one under development? I believe there are shield mods out for just about every other European faction but I have not been able to find any for Venice.

  14. #134

    Icon2 Re: Need Mod Recommendations? Ask Away Here

    are there any mods that will improve the performance of the game?

    ...also i know this is off topic but i cannot find a comprehensive list of console commands and i would be deeply grateful for a link to that list

  15. #135

    Default Re: Venetian shields

    As far as I know there isn't one for Venice. There are still a few kingdoms that lack shield mods.
    "The desire for glory clings even to the best men longer than any other passion." Tacitus - Histories, Book IV, 6

  16. #136
    GODzilla's Avatar Civitate
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    Default Re: Looking for: Simple era mod

    Quote Originally Posted by GODzilla View Post
    I'm looking for an era mod (early, high, late) that features:

    - revised starting positions for the factions in the different eras
    - revised cities (better buildings etc.) according to the era

    That's all I guess. What mod should I use?
    No suggestions for me?
    GODzilla(TM)
    son of the family of Wilpuri under the patronage of makanyane


  17. #137

    Default Re: Need Mod Recommendations? Ask Away Here

    Quote Originally Posted by bdwolfwood View Post
    are there any mods that will improve the performance of the game?

    ...also i know this is off topic but i cannot find a comprehensive list of console commands and i would be deeply grateful for a link to that list

    uhm,the latest patch gives a performance boost,and lowering the video settings helps allot,and if that still doesnt work,you just have a bad pc

    "The Republic of the Seven United Netherlands,rulers of the sea's."

  18. #138

    Default Re: Looking for: Simple era mod

    Quote Originally Posted by GODzilla View Post
    No suggestions for me?
    Hmm... Maybe Ramtha's MTW Classic mod?
    I didn't play it too much. Just took a look at it.

    Post number 666, teh satanz0r.

  19. #139

    Default Re: Need Mod Recommendations? Ask Away Here

    I need a diplomacy mod that reduce the AI aggressiveness.
    Im playing a really slow paced game with 2 turns/year, military buildings time quadrupled, building costs doubled etc.
    Sadly the AI forces me to rush the map, because it is constantly attacking me. Im 115 years in the campaing (thats 460 turns for you!) and havent seen more than 5 years of peace. Ive developed strategies like building a "neutral zone" at my borders, but the factions I gift those regions attack me nevertheless. Ive just stopped playing becaus even the papacy started a war with me. Well, its like in vanilla. But vanilla is desinged to rush through the centuries and rush your enemies as well. But if you play with 2 turns/year, some times of peace would be great.

    I took a look through the descr_campaign_ai_db.xml editing that its a big task, to much for me.
    I think there are a bunch of diplomacy mods out there. Is among them one that would fit to my style of play (slow paced campaign etc)?

    Thx in advance
    "Worüber man nicht sprechen kann, darüber muss man schweigen."
    -Wittgenstein

  20. #140

    Default helberd units

    is there a mod that gives a halberd unit to england ?

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