
Originally Posted by
Aleksei Raukov
Ok I managed put ownership and ability to recruit to novgorod but I dont really understand what I have to add/change in battle_models.
Dont worry it can be a very confusing file. Here's what you need to do.
VERY IMPORTANT: BACK UP THE MODELDB FILE FIRST!!!
1. Open the Stainless_Steel\data\unit_models\battle_models.modeldb file in notepad
2. do a search for "cossack_gunners". You should find this entry:
Code:
15 cossack_gunners
1 3
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod0.mesh 121
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod1.mesh 1225
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod2.mesh 6400
1
10 kievan_rus
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_kievan.texture
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_normal.texture
49 unit_sprites/russia_Cossack_Musketeers_sprite.spr
1
10 kievan_rus
68 unit_models/AttachmentSets/Final European CB Gun_russia_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_russia_norm.texture 0
1
5 Horse
16 MTW2_CR_Arquebus
13 MTW2_CR_Sword 1
24 MTW2_HR_Arquebus_Primary 1
18 MTW2_Sword_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
What you need to do is add in lines for textures for Novgorod. For simplicity's sake we'll just copy and paste the textures Kievan Rus use.
You will need to make the following changes to the file (shown in red)
Code:
15 cossack_gunners
1 3
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod0.mesh 121
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod1.mesh 1225
63 unit_models/_Units/EE_Peasant_Leather/cossack_gunners_lod2.mesh 6400
2
10 kievan_rus
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_kievan.texture
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_normal.texture
49 unit_sprites/russia_Cossack_Musketeers_sprite.spr
6 russia
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_kievan.texture
77 unit_models/_Units/EE_Peasant_Leather/textures/mtw2_EE_Peasant_normal.texture
49 unit_sprites/russia_Cossack_Musketeers_sprite.spr
2
10 kievan_rus
68 unit_models/AttachmentSets/Final European CB Gun_russia_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_russia_norm.texture
6 russia
68 unit_models/AttachmentSets/Final European CB Gun_russia_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_russia_norm.texture
0
1
5 Horse
16 MTW2_CR_Arquebus
13 MTW2_CR_Sword 1
24 MTW2_HR_Arquebus_Primary 1
18 MTW2_Sword_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
You will have to repeat the above instructions for the following entry in the file as well, which is the textures for the armour upgraded Cossack Gunners.
4. Save and close the modeldb file.
5. Go to Stainless_Steel\data\ui\units\kievan_rus. Copy the #cossack_gunners.tga file to the data\ui\units\russia folder. This will give you a unit card.
This should give Novgorod Cossack Gunners. Let me know if you have any problems.