I've noticed that it takes substantially more time to tear down a gate in BC than in vanilla, which is interesting! At least, if you have a battering ram. Now, if you bring with you a unit of catapults to rush the walls of an undefended town, chances are, you won't get in. The minute amount of damage that catapults can inflict against these gates with ten times multiplied hitpoints will likely get you to about 30% damage on a single BC gate with the limited ammunition that they carry.
I'd just like to suggest that such weapons that you must invest a good deal of money on siege engineering buildings to acquire be given an edge over standard siege equipment. Catapults need either much more ammunition or a damage boost vs. buildings. The fact that even at point blank range these siege engines are liable to miss as well as their cost and campaign map speed is balance enough against the free (except in time) battering ram and wall-climbing devices.




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