I was playing around with unit sizes and 'custom battle' and I noticed that the default (or what I think was default 'normal') set the size of cavalry to 30 and spears 75 / infantry 60, etc... but then switching to the next one up (large/huge?), you get 60 cavs, to 125 ish men, etc.
It seems to me that this changes the dynamics of battle, on smaller unit scales units will route more often if they get stuck, I have a habit of cavalry charging from behind/size and sometimes when the units get down to 4/5 the unit will start to route. It seems to me with larger army sizes you are better able to keep your army from fleeing/routing.
I'd like to know what other people have experienced/seen from their experience any other differences between small/normal/large/huge.




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