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Thread: What file(s) are responsible for unit animations.

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  1. #1

    Default What file(s) are responsible for unit animations.

    I would like to know what file or files are responsible for unit animations. I would like to change they they attack, move, get knocked down, etc....
    Any help would be greatly appreciated.
    Thanks

  2. #2

    Default Re: What file(s) are responsible for unit animations.

    Quote Originally Posted by campisia View Post
    I would like to know what file or files are responsible for unit animations. I would like to change they they attack, move, get knocked down, etc....
    Any help would be greatly appreciated.
    Thanks
    You would need to unpack the files (.pack, .idx) files as far as I know and you'd need a 3D modeller program such as 3DSMAX.

  3. #3

    Default Re: What file(s) are responsible for unit animations.

    ROME TW\Data\animations

    pack.dat
    pack.idx

    Maybe the skeletons too, dunno

  4. #4
    Athkara's Avatar Tiro
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    Default Re: What file(s) are responsible for unit animations.

    Quote Originally Posted by Athreios View Post
    ROME TW\Data\animations

    pack.dat
    pack.idx

    Maybe the skeletons too, dunno

    Yes, the skeletons you list in the DMB define what animation will be used.
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