Re: A script to stop Super faction blocks ?

Originally Posted by
whitewolfmxc
ok just a simple example :
lets take SS 5.1 eary era for the testing (if this kind of script is inputted)
1) Egypt starts out with few settlements = the AI gets aggressive since they have little land
2) then temples find them selves too have too little land so = they become aggressive too
3) when egypt meets templers
what will happen is
If:
a) They dont hate each other by default (preset) and are no at war , and they both own little lands , they will fight for the rest of the lands
result = local war , but not the most aggressive style as no pre owned land was taken from anyone (at least for when the war broke out)
b) when both have a scripted size empire they prefered , templers will not automatically go to war with egyptions (that is they had peace talk or not at war in the first place during the game like the first case)
they will not go to war unless some idiot captain decides they want to take a little tour in the other nations land or they join a crusade or jihad or the AI just wants war (Shatzer happens XD)
result = total war (and it gets more aggressive for one side if the other faction take more land form them)
C) when turks having a large empire already and so does the egyptions , results = hard chances of war sicne both nations go into defensive stat and both have pre set good relations (the likings set up)
D) when Turks have a empire and so those the byzantiums , theres a mix chance of war or peace as example A or B might happen But the chances to have war is higher when the pre set liking rate is low , but the war chance is still lower than example E)
E) if small nation lets say Milan meets the mighty HRE (big empire already) , results = millian more aggressive since they have little land, HRE more defensive , and milan is likley to start a war with HRE if they have low lilking ratings and not allied , taht is untill when millian himselfe is big enough there are chances to make peace talks (that is millian wins HRE) , but since HRE wont hunt down Millian with all the forces of the empire as their are other potential enemies , milan will have a bigger chance of taking some land , and HRE will try to take it and the luck is there for both to try
I think i pretty much summed up all kinds of scenario XD
My head hurts....
Simple. i would hate to see complicated. 
I think something like this could work. It would really have to be tested, I don't think a script could do that. You are talking about modding the AI, like Lusted and a few others have done.