Ok, so you can monitor when a player does this and remove cash eg
monitor_event FactionNewCapital FactionIsLocal
console_command add_money -5000
And you can create interactive events, BUT how would you script it so that if they try and change their capital, you ask them are you sure, yes triggers the change, no cancels the event.
Is this doable true scripting?
I want to do more than just reduce cash, as people should be unhappy etc, but cannot see how to do this part.





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