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Thread: Getting a new unit in the game

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  1. #1

    Default Getting a new unit in the game

    Hi I am trying to create an Old Guard Fanfare unit for this mod but im having trouble with the export_descr_unit.txt file.

    This is my entry:

    type old guard fanfare
    dictionary old_guard_fanfare
    category infantry
    class missile
    voice_type Heavy_1
    soldier french_drummer, 60, 0, 1
    officer french_officer
    officer french_eagle
    officer french_eagle
    attributes command, general_unit, can_swim
    formation 1.0, 1.2, 1.0, 1.2, 3, square, shield_wall
    stat_health 2, 0
    stat_pri 0, 0, no, 0, 0, no, no, no, no, 0, 0
    stat_pri_attr bp
    stat_sec 0, 0, no, 0, 0, no, no, no, no, 0, 0
    stat_sec_attr no
    stat_pri_armour 8, 8, 0, leather
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 0, 0, 0
    stat_mental 1, normal, trained
    stat_charge_dist 40
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 420, 200, 500, 500, 300
    ownership slave, gauls

    PS: If Possible, could anyone tell me how I can add a morale boosting atribute to the unit?

  2. #2

    Default Re: Getting a new unit in the game

    Please check out the modding workshop in the RTW forums. http://www.twcenter.net/forums/forumdisplay.php?f=22 Everything you need to know about making units is in there.

    Devoirs The Empress
    The Lordz Modding Collective
    "The LMC expects every modder to do his Duty" - not by Lord Nelson
    "Blow it out your arse." - Halie Satanus
    The Eagle Standard

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