On h/vh or vh/vh are enemy settlements easy to take without the garrison script? I find it far far to powerful when taking major settlements, almost crippling so. Right now I'm working on adjusting it to more sensable amounts... average of 5 for great cities and homeland regions with only 1 or 2 "power" units. Remember, this is to represent the peasantry coming to defend so why would they be more 'power' units instead of more peasants and milita units?
Kyle




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