Hello all,
I have been trying to make a few minor model changes to the Decisive Battles Spartans that was uploaded to TWCenter several years ago. But then I noticed a really bad clipping in some of the animations, something that my changes shouldn't have caused, so they were probably there in the original. And I was hoping that someone would be nice enough to take a look at my cas and try to solve the issue for me.
The animations themselves seem to be anything when the unit is in combat and idle or walking (I didn't notice the clipping issue when they were swinging their weapons of anything). The clipping occurs on the left side of their helmet towards the bottom at the neck. It's like one vertex doesn't move with the rest of the helmet during the animation, which causes a bunch of texture distortion.
I was wondering if someone could help me fix the problem, or at least point me in the right direction. Which animations do I have to upload into 3DS Max to edit? How do I save it so that the changes stay? Etc.
Thanks for taking the time to help in advance.




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