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  1. #1

    Default adjusting costs

    Anyone share the files that effect how much armies and agents cost in the field and also effects seiging a settlement? I'd really love to know which files they are and how to adjust them to lower the costs. It's a nice feature in DLV but it's also very very crippleing because it doesn't seem to effect the computer to much (ie: they still have multi stacks of armies because they don't care about being in the red). Also, if anyone know the file and way to lower the cost per settlement that would be nice to know as well because I might just adjust that some for my games aswell. Thanks much


    Kyle

  2. #2

    Default Re: adjusting costs

    garrison script in the campaign folder(s), growth balance and such, search for add_money.

    Under the benevolent guidance of jimkatalanos

  3. #3

    Default Re: adjusting costs

    Thanks much, I cut all the costs in half and that should have the desired effect, we shall see though!

  4. #4

    Default Re: adjusting costs

    he must be very very happy with those changes as he hasn't reported back lol

  5. #5
    Tiro
    Join Date
    Jul 2006
    Location
    Canada
    Posts
    240

    Default Re: adjusting costs

    Or it has been known that once you start modifying the game, it hard to discontinue it. It's rather unassuming when you first start I am told, and creep up on you when you didn't expect it too. A few 'add_money' here and 'give_trait' there and you are stuck in the euphoric bliss of creativity. Once you feel that smooth emotion of pride and accomplishment of creating something that works, your life as a player is on the decline (if not ended outright). At least that is the impression I am left with with those that have given public thought on the subject.

  6. #6

    Default Re: adjusting costs

    LOL Actually haven't played. Got busy with stuff around the house. I'm off from work for the next 4 days though, should definitally get in some killing time... I mean playing time!

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