Hi all,
I have a new campaign going as the Germanic tribes. It is not around turn 10 and I am just beginning to be able to field a single army that can (in many tests in custom battles) come out on top of (but just barely) the huge, experienced and multi-upgraded armies of the Free People cities to the South and South-West.
I was wondering about this in that if the Free Peoples had attacked my southern cities on turn one, I almost certainly would not have been able to keep both of them.
I like the idea of having to build and improve before going out to conquer territory very much, but what keeps them from coming in and wiping me out.
I have watched turn after turn as my army (such as it is) has faced across our frontier 1 (and sometimes 2) armies that, thanks to my spies, could carry the day against me at any moment, but they run just sit there.
I finally won a battle, by the skin of my teeth, and I am not sure why. The enemy army just collapsed when I was nearly ready to accept defeat.
This is not meant in any way as a criticism. I am new to RS and am trying to figure out how to apprach it and how to think about it so I can get the most out of the mod.




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