Results 1 to 17 of 17

Thread: Army compositions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    icydawgfish's Avatar Campidoctor
    Join Date
    Nov 2006
    Location
    Kansas City
    Posts
    1,831

    Default Army compositions

    Hi, I'm curious to see what army compositions my fellow RS fans use for there favorite factions. I usually play as Syracuse or GCS so here's mine.

    1x general
    3x heavy calvary
    1x skirmisher calvary
    8x phalanx units
    3x archers
    4x sword hoplites


    "I used to eat people, but now I'm full."

  2. #2
    Caesar_1991's Avatar Miles
    Join Date
    Sep 2007
    Location
    Victoria, British Colombia
    Posts
    392

    Default Re: Army compositions

    Im Always rome and it goes
    1 general
    1 first cohort
    9 cohorts
    5 auxillia
    3 cavalry
    1 onager
    or 1 foot general

  3. #3
    icydawgfish's Avatar Campidoctor
    Join Date
    Nov 2006
    Location
    Kansas City
    Posts
    1,831

    Default Re: Army compositions

    Just out of curiosity, what kind of units are Rome's, Carthage's, Eastern, and the Barbarian foot generals. I know that the Greeks use sword hoplites so what do the other factions use.


    "I used to eat people, but now I'm full."

  4. #4
    Caesar_1991's Avatar Miles
    Join Date
    Sep 2007
    Location
    Victoria, British Colombia
    Posts
    392

    Default Re: Army compositions

    Ive only played rome but the governors nad proconsul look like principes and the praetor viscus' look like pratorians

  5. #5

    Default Re: Army compositions

    icydawgfish, i like playing Syracuse but I mostly like their hoplite units:

    1 general
    2 Aetolian cavalry
    2 light cavalry
    10 hoplites (Syracusian or Sicilian)
    2 peltasts
    2 archers
    I normally leave one unit slot open so I can add artillery or mercenary depending on what the army's objective is.

  6. #6

    Default Re: Army compositions

    As Macedonia i usually use this

    1 general
    3 macedonian heavy cavalry
    5 phalanx pikman
    5 royal pikeman
    2 peltasts
    2 greek archers
    2 sword hoplites

  7. #7
    Nellup's Avatar Campidoctor
    Join Date
    Jan 2006
    Location
    England
    Posts
    1,551

    Default Re: Army compositions

    Quote Originally Posted by Pyrrhos Aiakides View Post
    As Macedonia i usually use this

    1 general
    3 macedonian heavy cavalry
    5 phalanx pikman
    5 royal pikeman
    2 peltasts
    2 greek archers
    2 sword hoplites
    Yep that's pretty much what I use for Macedonia as well, although sometimes I'll swap a couple of Phalanx pikemen for siege equipment.
    "A wise man speaks because he has something to say; a fool because he has to say something" - Plato


  8. #8
    Brusilov's Avatar Local Moderator
    Citizen

    Join Date
    Sep 2005
    Location
    Dublin, ROI
    Posts
    18,588

    Default Re: Army compositions

    Macedon army.

    1 General
    4 Royal Pikemen
    2 Sword Hoplites
    4 Hoplites
    2 Macedon Armoured Cavalry
    2 Companion Cavalry
    4 Greek Archers

    In truth the composition varies a fair bit depending upon what the army is gong to be used for - an assault on a settlement, a field battle or simply sitting on a bridge and killing everything that comes it's way.....

    The following are the armies I have at the moment in my Macedonian campaign;

    This army is on it's way by fleet to Syria to expand the holdings there;


    Quite often I will decide to consolidate my holdings before continuing. So, quite often I will simply plant an army on a bridge and hold.

    Bosphoran front;


    North Macedon - facing Gallic Tribes;


    North West Italy - facing Romans


    This is a field army on it's way to attack the Gallic Tribes North East of Italy;


    This is a field army operating in Northern Macedon about to attack some Gallic Tribe armys or alternatively assault Sarmisegetuza;


    This is a field army currently laying siege to Thebes - it's already taken Alexandria and Memphis;


    Armenia.
    This is an early army that's been partially transformed (I added two more Cataphract units);


    This is a late army where the infantry (Pikemen and Eastern Infantry have been replaced by Armenian Legionarys);

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  9. #9

    Default Re: Army compositions

    companion cavalry and pikeman are the best combination east of Rome ...Macedon in my opinion is one of the most flexible factions other than the Seleucid's and Rome..although using that to take out the eastern factions is a challenge when they are using horse archers but if you're good enough w/ your cavalry its not really a problem

  10. #10
    Brusilov's Avatar Local Moderator
    Citizen

    Join Date
    Sep 2005
    Location
    Dublin, ROI
    Posts
    18,588

    Default Re: Army compositions

    Quote Originally Posted by Pyrrhos Aiakides View Post
    companion cavalry and pikeman are the best combination east of Rome ...Macedon in my opinion is one of the most flexible factions other than the Seleucid's and Rome..although using that to take out the eastern factions is a challenge when they are using horse archers but if you're good enough w/ your cavalry its not really a problem
    When fighting Eastern horse archer factions I bring along some slingers, maybe some more archers and replace some heavy cavalry with light cavalry. Box them into a corner and destroy them (it usually works especially with the HAs on skirmish mode).

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  11. #11
    Athkara's Avatar Tiro
    Join Date
    Sep 2007
    Location
    Vyakkirna, capitol of Aval Ravath
    Posts
    281

    Default Re: Army compositions

    With Pergamon, and I guess other Greek factions I use this:

    1 General
    4 Hoplites
    4 Pergamon Hoplites / Armored Hoplites
    2 Sword Hoplites
    2 Heavy Peltasts
    4 Archers
    3 Heavy Cavalry

    Lots of the time I switch out a cavalry unit for some Onagars - they do wonders against phalanxes. Also, where possible I put in 4 Pergamon heavy Infantry in place of the Sword Hoplites and Peltasts.

    Basically I put the 4 hoplite units in front and engae with them, then once the enemy are exhausted, I charge my armored hoplites in through the first line as a second wave while i flank with my cavalry and other infantry; and this is usually enough to route the enemy.
    260 BC: Asia ton Barbaron - submod for EB ------- Yuezhi/Wusun historian and mapper
    Asia ton Barbaron Map Preview I
    Asia ton Barbaron Map Preview II

  12. #12

    Default Re: Army compositions

    errrr.

    pretty standard.

    one general.
    one first.
    -9 normals
    2 archer auxillia
    2 spear auxillia
    1 legionary calvalry
    1 light axuillia javelin horse things
    2 onagers
    and 2 scorpians if i'm feeling like a dik'ed

    laid out like::::::::



    -----------------horse thingggggssssssssss}
    {spears}[cohort][cohort][1st cohort][cohort][cohort]{spears}
    {onagers}[cohort][cohort][cohort][cohort][cohort]{onagers}
    ----------{archersssssssssssss} {archersssssssssssss}
    ---------------------{legionary cavalry}
    -------------------------{general}

    i fight mainly in the north, so this is geared towards babarians.

    it works like: skirmishers attack them to get them to move.
    they move, switch artillery and archers to flaming shots.
    they take it till they get to the lines.
    legionaries throw their pilum, 9 times out of 10, this combined with the walking through fire is enough to rout them.
    cavalry stream through the lines, chase them down, and you know what happens.

    spears are their just to defend against flanking cavalry, they don't really see much action.

  13. #13

    Default Re: Army compositions

    i only play roman
    this is my field legion

    1 proconsul
    1 first legionaire unit
    14 legionaire unit
    4 archers

    siege legion

    1 proconsul
    4 legionarie unit
    1 first legionaire unit
    10 auxilla units
    2 heavy or normal oragers

    garrson legion

    1 proconsul
    1 first legionaire unit
    14 legionaire unit
    2 archers
    2 chavary (all areas with fraction that have seige weapons)
    2 archers (area that are barabaric)
    The die is cast- Caesar


  14. #14
    Indefinitely Banned
    Join Date
    Mar 2008
    Location
    Mid-sized town about an hour north of Chicago. Tis a'ight.
    Posts
    547

    Default Re: Army compositions

    I've already started putting together ideal RS2 army compositions for my beloved Makedon.

    1 general
    8 phalangites of varying ability, hopefully enough veterans to assure a strong center
    1 royal hypaspists
    1 hetairoi
    1 tarentine cavalry
    1 other heavy cavalry
    2 allied hoplites
    2 thureophoroi
    2 various psiloi troops
    1 varies depending on enemy

    edit; Aw damn, I forgot about the Agrarian infantry and royal peltasts and others. . . A truly great lineup, though! I look forward to testing which combinations work best.
    Last edited by Kubelwagen; March 26, 2008 at 05:25 PM.

  15. #15

    Default Re: Army compositions

    i PLAY syracuse but not on custom because they dont get AOR specific hoplites

  16. #16
    Blackshamrock.'s Avatar Campidoctor
    Join Date
    Nov 2005
    Location
    Cork city Ireland
    Posts
    1,557

    Default Re: Army compositions

    I play Rome alot.
    Armard Genral
    First Corehort
    9 Corehort
    6 archers
    3cav
    or 1 Olinger.

  17. #17

    Default Re: Army compositions

    Pre Marian and Imperial reforms:

    1xGeneral - (sometimes 2 Generals units if a younger family member is available but needs hand holding by one of my veteran generals) This allows your young upcoming family members to get veteran points for their cavalry. Because should a 16 or 17 year old be leading a Roma army?

    2X Triarri cohorts - I love these guys in early armies as they have a wicked bonus against cavalry, and are excellent offensive troops early on.
    2X Hasatati - not my favourite units as they seem easy to get killed
    4X Prinicpes - The workhorse of my early armies, tough and can do tremendous damage with their Pila waves.
    1 or 2x Equites - Great for killing routers
    2 or 4 X Velites - very important before one gets the archers

    After Imperial reforms:

    1 X General (again sometimes i let a more junior family member ride along and get some cavalry practice in before they become a full fledged General
    1X First named legion cohort
    9X named legion cohorts
    2 or 3 X archers (I try not to use archers too much and usually only bring them along if i am facing ranged troops)
    2X Triarri cohorts - I keep veteran Triarri from the early game split them up between my named legions. Even named legions dont really replace the specialty of charge and anti-Cavalry strength which the Triarri gives you.
    1 or 2X Heavy or Medius Cavalry.
    1X Onagers when sieging.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •