Hi everyone,
Right now, I'm downloading SS for the first time. I wanted to ask all of you some questions about how the mod was designed / balanced. If any of you have time to answer these, it is greatly appreciated.
1.) This is very important to me. Have the deadliness settings been changed? I do not want a mod that slows down combat a great deal. I had this problem with Darthmod, where a single soldier would die every 10 seconds or so in a normal infantry battle. Realistic or not, this is the big question for me & I find greatly reducing combat speed to detract a lot from my enjoyment of the gameplay.
2.) Has SS changed unit costs / upkeep costs a great deal?
3.) Have cavalry / archers / infantry in particular been nerfed or improved on the whole? Has game balance shifted in a certain direction?
4.) How hard is this mod? I enjoy my mods to be a struggle for survival, for reference I do not find Europa Barbarorum RTW VH/VH campaigns to be satisfactorily hard.
5.) If it's not hard enough, is there a simple way for me to scale the difficulty up, say, by editing a script? I really want to make my game HARD!
6.) Has the combat system in general been changed a great deal?
Thanks in advance!




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