i want to ads this code to this mode that i could watch other factions but when i paste it to the Stainless_Steel_Kingdoms.cfg it does not work
[multiplayer]
playable = true
[hotseat]
autoresolve_battles = 0
disable_console = 0
disable_papal_elections = 0
save_prefs = 0
update_ai_camera = 0
validate_diplomacy = 1
this is the original
[features]
mod = mods/Stainless_Steel
[io]
file_first = true
[misc]
## display date and season on campaign hud
show_hud_date = true
[log]
## log potentially critical errors for debugging
# to = logs/system.log.txt
# level = * trace
[game]
## allow an unlimited number of men on the battlefield for campaign battles
unlimited_men_on_battlefield = true
[multiplayer]
## comment/uncomment following line to disable/enable hotseat campaign
# playable = true
## faction mask for setting default starting factions in hotseat campaign
# factions = 1 # = england, 2 = france, 4 = hre, 3 = england+france, etc
[hotseat]
## disable start turn scroll in hotseat campaign
# scroll = false
## disable forced separate human faction turns (including diplomacy) in hotseat campaign
# turns = false
## enable cheat console in hotseat campaign.
# disable_console = false
## specify password for administrator access to the dev console when console disabled. Change 'password' to a suitable password
# admin_password = password
## enable camera updates during ai turn in hotseat campaign
# update_ai_camera = true
## enable voting in papal elections in hotseat campaign (only first valid human faction votes)
# disable_papal_elections = false
## disable forced autoresolve all battles in hotseat campaign
# autoresolve_battles = false
## disable diplomacy validation for incoming propositions
# validate_diplomacy = false
## disable forced relevant hotseat options to be saved with game.
# save_prefs = false
## autosave hotseat game at start of players turn
# autosave = true
## save config file in save dir containing information about next players turn
# save_config = true
## close medieval II directly after a hotseat autosave
# close_after_save = true
## sub directory name for hotseat save games
# gamename = hotseat_gamename
## ensure game data files used in previous save match current campaign data files.
# validate_data = true
## prevent game to load if savegame or data validations fail
# allow_validation_failures = false
and this is the changed with that code
[features]
mod = mods/Stainless_Steel
[io]
file_first = true
[misc]
## display date and season on campaign hud
show_hud_date = true
[log]
## log potentially critical errors for debugging
# to = logs/system.log.txt
# level = * trace
[game]
## allow an unlimited number of men on the battlefield for campaign battles
unlimited_men_on_battlefield = true
[multiplayer]
playable = true
[hotseat]
autoresolve_battles = 0
disable_console = 0
disable_papal_elections = 0
save_prefs = 0
update_ai_camera = 0
validate_diplomacy = 1
what am i doing wrong that it does not work for this mod?




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