
Originally Posted by
Christop
Looking at the script it looks pretty straight forward if you make a change in this file say for example: ;----------------------------- VII Upkeep Fieldcost: Generals, Spies, Assassins -----------
;###############################troops##############################################
monitor_event CharacterTurnEnd FactionIsLocal
and not EndedInSettlement
and not IsBesieging
and not AgentType = admiral
and not AgentType = spy
and not AgentType = diplomat
and not AgentType = assassin
and not AgentType = priest
and not AgentType = princess
and not AgentType = merchant
and InEnemyLands
console_command add_money -500<--- if you adjusted the cost I assume that would take effect in the game , Also would like to know if anyone else have made changes and what kind of alterations they have made .
Thank you