
Originally Posted by
Aradiel
Hi all,
The last time i modded for medieval 2 was about a year ago, and lots has changed since then. So id like to as for advises how to optimize my workflow.
I do have milkshape and 3ds, and would like to work in 3ds and use milkshape just as a transition and for rigging if nessecary. My first question is which import/exporter shall i use? Now there are 3 to my knowledge, GoM's, ms3d import export by knight errant and a third mesh converter where i cannot recall the creator. Is there a significant difference in their functionality?
Is it possible to export a model with bones to 3ds and back now? (which wasnt possible a year ago.)
Greets Aradiel