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  1. #1

    Default Milkshape problem

    Hi!
    If I edit a mounted unit in milkshape they become distorted.
    e.g. Polish Retainers:
    before

    after


    What is wrong with my Milkshape?
    Last edited by Pikeman1; March 01, 2008 at 10:06 AM.

  2. #2
    Alletun's Avatar Artifex
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    Default Re: Milkshape problem

    And your sure you haven't touched the head mesh? Thats the only thing that can cause that drop face i think, since the faces should be symmetrical due to the UV-map.

    So my question is: what exactly did you edit?
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    Warhammer: Total war modeller. Orc & Goblins (GREENSKINS!) creator
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  3. #3

    Default Re: Milkshape problem

    I made the lance longer, but anything I change I get this.

  4. #4
    Alletun's Avatar Artifex
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    Default Re: Milkshape problem

    what version of milkshape are you using?
    Unit makers Tome of Knowledge:
    http://www.twcenter.net/forums/showthread.php?t=127787
    Warhammer: Total war modeller. Orc & Goblins (GREENSKINS!) creator
    http://forums.totalwar.org/vb/showthread.php?t=90663&page=2
    Third Age: Total war. Modeling and Skinning. Working on Isengard.

  5. #5

    Default Re: Milkshape problem

    1.8.1b
    If I click on a tool e.g. scale animation or zero joints their head looks like better in the game but still not perfect:hmmm:

  6. #6

    Default Re: Milkshape problem

    It might have something to do with Auto Smooth. Go back to your Milkshape and uncheck Auto Smooth under the Group tab and then under Edit list press Refresh Texture (or that's at least where I think that is).
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  7. #7

    Default Re: Milkshape problem

    I pressed refresh texture, the file size became smaller and it looks better but the left side of their heads still looks weird. The auto smooth did not make a change.

    edit: If I use meshconverter beta 0.18 the distortion is on the left side, if I use meshconverter 1.0.3 the distortion is on the right side...
    Last edited by Pikeman1; March 01, 2008 at 05:17 PM.

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