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  1. #1

    Default whats the difference between RS and RTR?

    i can't seem to decide which one to play and i an wondering the differences and similarities between the two....so what is the difference??? (more interested in how the AI acts, etc)

    btw wat is the latest version of rtr
    "we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
    Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all...

    Beware of scoundrels



  2. #2
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: whats the difference between RS and RTR?

    RTR and RS notice the difference

    ones "ROME" the others "ROMA"

    hehe BUT srsly, i myself am asking that too whats the difference between

    RTR/RS/SPQR

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  3. #3

    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by Col. Roy Mustang View Post
    RTR and RS notice the difference

    ones "ROME" the others "ROMA"

    hehe BUT srsly, i myself am asking that too whats the difference between

    RTR/RS/SPQR

    If by that you would wish to say that RTR is less realistic because the title is in English and RS is more realistic because the title is/seems to be in Latin, pray think again.

    I don't mean in any way to bash the splendid efforts of this major modding team, but the phrasing Roma Surrectum makes absolutely no sense in Latin. In order to have any meaning, it should be either "Roma surrexit" (Rome has arisen), "Roma surgit" (Rome arises) or "Roma surrecta" (Grown Rome). Let me say it again, this is in no way intended to malign a team, just to clear up (hopefully) the fog that seems to exist in the minds of some fans.




  4. #4

    Default Re: whats the difference between RS and RTR?

    Their translation is "Rome arises" so I suppose it`s "Roma surgit" then... What could surrectum be translated as?

  5. #5

    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by khshayathiya View Post
    If by that you would wish to say that RTR is less realistic because the title is in English and RS is more realistic because the title is/seems to be in Latin, pray think again.

    I don't mean in any way to bash the splendid efforts of this major modding team, but the phrasing Roma Surrectum makes absolutely no sense in Latin. In order to have any meaning, it should be either "Roma surrexit" (Rome has arisen), "Roma surgit" (Rome arises) or "Roma surrecta" (Grown Rome). Let me say it again, this is in no way intended to malign a team, just to clear up (hopefully) the fog that seems to exist in the minds of some fans.
    I always thought this myself too K, but finally the big man has confirmed it.
    I thought it might be possible for it not to congruent with Roma (which is female), as it is used as an impersonal supinum

    but that doesn't seem to exist either...
    Q.

  6. #6
    Tiberius Nero's Avatar Biarchus
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    Icon10 Re: whats the difference between RS and RTR?

    Quote Originally Posted by Quinctius Cincinnatus View Post
    I always thought this myself too K, but finally the big man has confirmed it.
    I thought it might be possible for it not to congruent with Roma (which is female), as it is used as an impersonal supinum

    but that doesn't seem to exist either...
    Q.
    Heh, you are overthinking, mate, quasi-Latin is quite common in the gaming world, take for example White Wolf's Vampire universe where you see things like "Angelis ater" (that's supposed to be "dark angels") "Via Diabolis" (supposedly "Road of the Devil"), "Manus Nigrum" ("Black Hand", almost) etc. I was thinking of writing an angry letter to them years ago asking if they didn't know a single person that managed to pass Latin from back in their college years and ask him/her to translate a bunch of phrases, but meh.

    Quasi-Latin is also the official language of the Imperium in 40k, but I think they have made it clear somewhere that it is supposed to be quasi-Latin and not actual Latin.

    P.S. Not meaning to bash any mod team, but when you need something translated into an actual language, better ask someone who knows, just my 2 pennies.

  7. #7

    Default Re: whats the difference between RS and RTR?

    I really like the big map on RS with lots of space between cities. It makes RTR seem cramped by comparison. Also, the enemy diplomacy in RS does seem to be more logical (though still not great). And the battle AI in RS seems to be more aggressive in flanking and combating flanking.

    A big difference is that RS has 0-turn recruitment as a default, whereas RTR has 1-turn. As a result, in RS the enemy can attack with large stacks more frequently, and instead of fighting a few decisive battles you can end up fighting huge battles every turn, which can get tedious after a while.

    They are both very good mods, they are just different. Hard to describe unless you play them both.

  8. #8
    Brusilov's Avatar Local Moderator
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    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by spanish_emperor View Post
    i can't seem to decide which one to play and i an wondering the differences and similarities between the two....so what is the difference??? (more interested in how the AI acts, etc)
    I've played both RS 1.5a and RTR PE. To be honest I am not really comfortable with either. I've been a long time player of RTR 6 Gold, which also has it's problems (the late campaign CTD for instance).

    Roma Surrectum has a problem in that it is fairly easy to generate income and keep settlements happy. The result is that it's fairly easy to recruit many multiple stacks. Almost to the point of being silly. However, if you are comfortable with that it will be ideal for you.

    Some of these problems have been addressed with the RS 1.5a patch - it's become harder to maintain a large empire. There is also the option to have 0 or 1 turn recruitment - part of my problem may be that I've played with 0 turn recruitment so it's possible to generate 9 units per turn per settlement.

    The very nice bits are that factions such as Gaul are no pushovers. They can recruit highly effective units and can cause major problems on the battlefield even to Romans. The other thing that I like is that there are two slave/rebel factions. It's possible to trade and form alliances with one of these. It means that their settlements are not easily taken by your faction. I have seen the rebel forces do naval invasions (I do play with the Alex exe).

    I've tried to play RTR PE several times in the past. I was put off by the inability of the men in units on the battlefield to stay put. They always appeared to be 'milling around' a lot. I have started to play RTR PE but with the Alex exe and have enjoyed it.

    If you want to see the AI act in a very smart manner I would strongly suggest that you download RTR VII The Iberian Conflict (TIC). The download link is under my signature. The AI on the battlefield attempts flanking manouvers etc. A number of players have commented on it. It makes interesting battles.

    Having been worried by RTW BI based games in the past I was pleasantly surprised by the TIC campaign. The only problem is that the campaign is limited in scope and there are only two playable factions (Carthage and celtiberia). In my opinion it does set the bar high for future releases of RTW based games.

    Anyway, if you are unsure try them both and make up your own opinion. Everyone gets something different out of these games.

    Edited: I am continuing to play both RS and RTR PE campaigns using the Alex executable.

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  9. #9

    Default Re: whats the difference between RS and RTR?

    thanx, +rep to all
    "we're way way pre-alpha and what that means is there is loads of features not just in terms of the graphics but also in terms of the combat and animations that actually aren't in the game yet.So the final game is actually gonna look way way better than this!” - James Russell, CA
    Just like the elephant animation, this Carthage scenario is actually in the game, it just has a small percantage factor for showing up, that's all...

    Beware of scoundrels



  10. #10
    Erwin Rommel's Avatar EYE-PATCH FETISH
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    Default Re: whats the difference between RS and RTR?

    hey thanks
    how about..........SPQR??

    (Its clickable by the way....An S2 overhaul mod.)

    Seriously. Click it. Its the only overhaul mod that's overhauling enough to bring out NEW clans
    Masaie. Retainer of Akaie|AntonIII






  11. #11
    AqD's Avatar 。◕‿◕。
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    Default Re: whats the difference between RS and RTR?

    SPQR and RS focus on roman world only; while the roman faction is greatly enhanced, not many specific changes are made into parthians or gauls etc. You'd find that many eastern units look almost as same as the vanilla ones. Also they have relatively high overall attack/defensive, which make your weapon/armour upgrades and experiences rather useless.

    They both feature a 0-turn recruitment system and easier economics, allow you and AI to build stacks after stacks... result in endless battles, probably 4-5 of them in just one turn. And you're likely to face different kinds of challenges, for example you have to assemble your army carefully and make it more practical rather than historical, due to the 20 unit limit (it's much harder to reach the limit in RTR).

    Anyway, if you like the idea of 0-turn recruitment, you could always try my mini-mod for RTR. Huge amounts of armies wouldn't be possibe though, due to the changes I made to slow down population growth - ancient people should never mass-breed like rabbits as in RTR and most mods...
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    Last edited by AqD; September 20, 2011 at 06:07 AM.

  12. #12
    Brusilov's Avatar Local Moderator
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    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by aqd View Post
    SPQR and RS focus on roman world only; while the roman faction is greatly enhanced, not many specific changes are made into parthians or gauls etc. You'd find that many eastern units look almost as same as the vanilla ones. Also they have relatively high overall attack/defensive, which make your weapon/armour upgrades and experiences rather useless.

    They both feature a 0-turn recruitment system and easier economics, allow you and AI to build stacks after stacks... result in endless battles, probably 4-5 of them in just one turn. And you're likely to face different kinds of challenges, for example you have to assemble your army carefully and make it more practical rather than historical, due to the 20 unit limit (it's much harder to reach the limit in RTR).

    Anyway, if you like the idea of 0-turn recruitment, you could always try my mini-mod for RTR. Huge amounts of armies wouldn't be possibe though, due to the changes I made to slow down population growth - ancient people should never mass-breed like rabbits as in RTR and most mods...
    Roma Surrectum allows either 0 or 1 turn recruitment. I did post that previously. There are files supplied that allow the player to decide which type of recruitment suits them. It's also possible to change it during a campaign.

    As |Sith|Duke_Spartacus has posted the Gauls can be very tough (I also posted this before) and can make a real mess of Roman legionary troops. The Germans are less tough (at least the ones that I've encountered so far in my campaigns).

    The RS team are working on the release of RS2 - check out their forums for details of the factions.

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  13. #13

    Default Re: whats the difference between RS and RTR?

    AQD have you even played RS? They have restyled the gauls the germans and pretty much every faction beyond recognition. Please have a try to kick the gauls out. They will make your days very hard. RS2 is a complete rehaul wich is coming soon. The eastern factions look awesome!
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  14. #14
    AqD's Avatar 。◕‿◕。
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    Default Re: whats the difference between RS and RTR?

    Yes. They did make some reskin but it's not too different (IMHO RS 2 is what it should have been). And the cataphract's mask and short lance completely killed my further interest... I insist on realistic looks of all units
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    Last edited by AqD; September 20, 2011 at 06:08 AM.

  15. #15

    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by aqd View Post
    Yes. They did make some reskin but it's not too different (IMHO RS 2 is what it should have been). And the cataphract's mask and short lance completely killed my further interest... I insist on realistic looks of all units
    We're getting there! The mod is only a year old so is obviously lagging a bit behind in terms of changing most things we want to change.

    Actually pretty much all the factions have been reskinned (predominantly with Webbird's skins), and one or two, like the Romans, Iberians, Carthaginians with more historically accurate and aesthetically pleasing units. So even now there's very minimal amounts of vanilla left.


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  16. #16

    Default Re: whats the difference between RS and RTR?

    Either Roma surgit (Rome arises) or Roma surgens (Rising Rome).

    Surrectum is a perfect participle neutral from the verb surgo, -ere. It translates as "grown <inanimate thing>".

    The perfect aspect (inherent in such tenses of the indicative as pluperfect, past perfect or future perfect or in the perfect tense of the participle) does in no way cover the durative idea they need to convey, which is inherent in durative tenses such as the present (indicative or participle), imperfect or others.

    Sorry about the overly technical reply.

    The famous "Romani ite domum" episode does spring to mind...




  17. #17

    Default Re: whats the difference between RS and RTR?

    Fascinating. Btw, I was the one who made that second rep ring appear.

  18. #18

    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by florin80 View Post
    Fascinating. Btw, I was the one who made that second rep ring appear.
    Wow, thanks, buddy! I thought I had bored everybody to death




  19. #19

    Default Re: whats the difference between RS and RTR?

    No, buddy, you`re fun to have around. Proper latin is important. Besides, the Romani ite domum episode is a killer.

  20. #20
    Solaris's Avatar Ducenarius
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    Default Re: whats the difference between RS and RTR?

    Quote Originally Posted by khshayathiya View Post
    Wow, thanks, buddy! I thought I had bored everybody to death
    After watching the BBC's recent docu-drama of Spartacus, I wish there was more historical correctness everywhere!
    See the successor campaign to TIC!
    RTR Betatester & Developer

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