I'm moving this post to the ExRM thread so we don't hijack this one. Carry on, good sirs!
Edit: Jamey, I'm answering your post there, too. It came up while I was writing the other one.
I'm moving this post to the ExRM thread so we don't hijack this one. Carry on, good sirs!
Edit: Jamey, I'm answering your post there, too. It came up while I was writing the other one.
RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian
The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.
My writing-related Twitter feed.
Agreed. And Jamey's right--they always go Nicopolis=>Antioch.
RTR Platinum Team Apprentice, RTR VII Team Member, and Extended Realism Mod Team Coordinator. Proud member of House Wilpuri under the patronage of Pannonian
The ExRM forum: come for the mod, stay for the Classical History discussions. Or vice versa.
My writing-related Twitter feed.
Ugh, that army is so unorganisedI always go: general, infantry, missile, cavalry, missile cavalry.
See the successor campaign to TIC!
RTR Betatester & Developer
A little OCD are we...![]()
Nah. If you autoresolve, casualties are added left to right, top to bottom. Putting your HI first means that it eats the damage (and takes minimal losses because of its high defense). If you put something softer first, you take much bigger damage on autoresolve.
This appears to be a known issue:
http://www.twcenter.net/forums/showthread.php?t=110025
Interesting I didn't know that. I rarely auto resolve though...but still maybe I'll organize my troops a little better now that there's an actual advantage gained by doing it.
See the successor campaign to TIC!
RTR Betatester & Developer
My belief is that when the defending strength is high enough, the damage gets propagated to all units in the attacker. I've found that when I'm iffy about whether I should autoresolve because the strength difference isn't huge I take casualties in the soft end of the stack. I'm not sure, though.
Plus, sometimes autoresolve just is on crack.![]()
Lol, yup I'm sort of the same way. I'm really OCD about how I organize my troops and even the order in which I create them. I always have 1 general, then 10 infantry units, then 4 skirmishers and then 5 cavalry(I modify a little bit for post-marian legions). if one of them gets separated or loses enough men that it just disbands on its own(btw anyone know a way to turn that off?) then I have a slight panick attack lol.
That's for organized Roman armies (or whatever faction I am playing as, usually Roma though); for "mercenary" armies that I use for "raiding" when I just feel like disrupting a faction, I just get whatever mercs are in the area and don't care what their casualties are, heck I just autoresolve with merc armies because I don't care about 'em haha.
I've even gotten to the point where I only recruit from 4 cities and I know how to perfectly time each unit from each city given their recruitment time so they all come out nice and evenly on the same turn and I don't have to stop production to wait from one city to finish recruiting some of its units
Last edited by Tiberius Tosi; March 11, 2008 at 09:21 PM.
Forget the Cod this man needs a Sturgeon!
Hah, I spend too much time micromanaging every battle to give a damn about micromanaging the order units are presented as they're resting in a garrison. But I think it's save to say that my Armenian armies aren't as well organized as Roman legions: after all, we just rely on overwhelming cavalry to cut down phalanxes from every conceivable direction.
Anyway, in my current playthrough it is now 180 BC. Waradsin is still alive but on death's door at 71 years old; he's been my faction leader since 205 BC, and long before that he served as my premier general on the western front. I'm grooming his successor, his nephew Partatua the Handsome, to take over the throne soon. Waradsin has no sons, but the faction leader before Waradsin had several, and Partatua is that ex-faction leader's grandson. Technically Partatua would actually be high up on the list of future faction leaders, as he's the youngest of two sons of the oldest son of the faction leader before Waradsin, which is awfully complicated, but meh, it makes more sense in my mind. Partatua's older brother happens to be clinically insane, whereas Partatua himself has the benevolent and compassionate leader traits. I'd like to think Waradsin is forward-thinking enough to reward Partatua the honors in the hope of a stable Armenia long after his death.
As for the battles, I've taken Sparta, Elis, Maronia, Chalkida, Larissa, Thessalonica, Philippi and Byzantion with about four separate armies of forces. Currently laying siege (with some more help from -- surprise! The Ptolemies, who are still apparently my allies and have not betrayed me yet) to Thermon. Also, planning a northward assault on Debelos and Tylis from Byzantion soon. I currently own 48 settlements and if all goes well, will soon reach the magic threshold of 50 (not that I'll quit the game then, but still, it's nice to know I'm going to win my first ever RTR match with Armenia of all factions!)
Egypt is still playing nice, but they still have those five full armies standing around the border with Antioch like it's no big deal, so I've responded by sending building and unit orders like crazy to Antioch and the surrounding towns I control. Fortunately, having razed all of southern Greece to the ground, I can afford all this. I've now taken over Macedon's former spot as the #1 nation in every single ranking category, but Rome is gaining nearly as much as I have been. For what little it's worth, Bactria has also consolidated the Indian territories in the east with a tad of that eastern portion of Arabia and they're gearing for war with Parthia. Egypt is still rather gracious, but I suspect they'll eventually give me problems. Fortunately, Carthage still exists to give Rome nearly as many headaches as Egypt will inevitably give me. This is looking like it's going to shape into a good second half a campaign map for me.
At this juncture I'm nearly compelled to say the era of the Black Hordes of Macedon is over, and the era of a budding four-way conflict between Rome, Armenia, Carthage and Egypt is about to begin. Bactria might even join in the fun if it manages to subdue Parthia. Time for some chaos!
EDIT: Serious Question Time: I currently own 51 settlements, including every single settlement Armenia needs to own to receive a "victory" in the long campaign (Propontis, Galatia, Babylon, Antioch, Armenia, etc.) Why haven't I gotten confirmation of victory yet? Is there some hidden objective I have yet to achieve?
Last edited by AceOfDiamonds; March 12, 2008 at 12:07 AM.
Weird. RTR has no mention of requiring Rome to win the game as Armenia.
Same happens to you if you play as Macedon. You can claim all the required cities, but still not get the victory. Something bugged in RTR apparently.
Michael D. Hafer [aka Mythos Ruler, aka eX|Vesper]
Contact me: michaeldhafer at gmail dot com
MSN Account: mythgamer at aol dotcom
Heh, weird. Can I still win the game if I simply take every single settlement?