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  1. #1

    Default about supply

    is it tied to the general who is in the stack? im gonna try this mod in hotseat and wanna know if this supply feature is easily exploitable!

  2. #2

    Default Re: about supply

    Yes as far as I am aware all of the features are added through the trait system so if you have no general you wont need the supples - but the field cost of the army will still remain!


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  3. #3

    Default Re: about supply

    so if i have a stack with 2 generals in it, both generels lose supply?

  4. #4

    Default Re: about supply

    2 generals in the same stack is highly bugged.

    The commanding general is gain from victorys and regain the moral of the troops, while the other general not leading wont gain anything, meaning he'll get heavy loyalty penalties if left too long with the army and not in command.

    Not sure if that has been fixed in the new version of byg's supply mod.

    As far as i know DVL still use 2, while Byg just released version 3 not long ago.

    Caspand

  5. #5

    Default Re: about supply

    Quote Originally Posted by Caspand View Post
    2 generals in the same stack is highly bugged.
    The commanding general is gain from victorys and regain the moral of the troops, while the other general not leading wont gain anything, meaning he'll get heavy loyalty penalties if left too long with the army and not in command.
    Upps... I often attack with 2 or Generals. I hope they'll fix the problem with more than one General.

  6. #6

    Default Re: about supply

    It also states with new family members coming out of school that they need to be placed with an onlder general to get some seasoning.

  7. #7

    Default Re: about supply

    No don't place the 'student' in the same stack, Place him right next to the general's stack and sometimes he'll pick up some good traits. It's easiest to do this by putting a graduate right next to a city with a good general in it.

  8. #8

    Default Re: about supply

    Yeah but in order to learn ANYTHING general needs to have 6 (or 7 sorry dont remember as I never do it) points in certain skill...


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  9. #9

    Default Re: about supply

    Quote Originally Posted by vonKrysiak View Post
    Yeah but in order to learn ANYTHING general needs to have 6 (or 7 sorry dont remember as I never do it) points in certain skill...
    umm, and where do u see what level a general is at a "skill"? And what skills are we talking about?? Please explain.

  10. #10

    Default Re: about supply

    with skills he means
    command (stars)
    chivalry/dread
    authority/loyality
    piety

  11. #11

    Default Re: about supply

    Quote Originally Posted by LlamaD View Post
    with skills he means
    command (stars)
    chivalry/dread
    authority/loyality
    piety
    That is exactly what I mean - the amount of icons next to the skill has to be higher than certain number for a small chance to learn anything. The higher the skill the bigger the chance to learn for example:
    If general has 6 chivalry you have a small chance to learn from him, if he has 10 the chance is bigger but if all of his skills are 1 or 2 then you are wasting your time as you wont learn anything.
    Like I said before I dont remember exact numbers as I never do it but I think it was explained quite well in the manual...


    Click on the above pictures to visit my AAR's

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