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  1. #1

    Default Some help please

    i am playing a campaign with carthage
    and i only needed 2 more cities till i had the whole map
    and now my cities keep revolting.
    i already lowered the taxes and they still do
    I Have Not Yet Begun To Fight

    JOHN PAUL JONES



  2. #2
    Xavier Dragnesi's Avatar Esse quam videre
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    Default Re: Some help please

    Build troops and spies in them. The troops keep the people from getting too bad, and plus, if they do become rebels, you can just take them back and exterminate the population again. Spies usually just keep unrest down and they are supposed to find all the troublemakers in the city (though it doesn't tell you when the do, only if they find other agents)

  3. #3

    Default Re: Some help please

    Really, spies stop cities revolting? Thats fantastic!
    "When God gives you lemons you find a new God..."

  4. #4
    Xavier Dragnesi's Avatar Esse quam videre
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    Default Re: Some help please

    Quote Originally Posted by Rommen View Post
    Really, spies stop cities revolting? Thats fantastic!
    Yes it does. To quote the RTW manual one of the uses of spies is:
    Spies can be moved into one of your settlements to act as counterspies and to keep the local troublemakers under observation. This improves public order in the settlement

    And it's not just part of the manual, I've seen it work!

  5. #5
    Primicerius
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    Default Re: Some help please

    Quote Originally Posted by Xavier Dragnesi View Post
    Yes it does. To quote the RTW manual one of the uses of spies is:
    Spies can be moved into one of your settlements to act as counterspies and to keep the local troublemakers under observation. This improves public order in the settlement

    And it's not just part of the manual, I've seen it work!
    They don't directly improve public order, just negate enemy spies negative effects on public order. Hence, the 'counterspy' description.



  6. #6

    Default Re: Some help please

    You also may want to relocate your capital to a city more central to your empire (keep it near your major coastal cities, however). And yes, garrison troops and spies in the cities, and it will keep the revolts down (although you'll take a slight economic hit).

    Can we get a screen shot of your empire? It will help us even more.
    There are no pacts between Lions and Men

  7. #7

    Default Re: Some help please

    load the cities down with mass peasant garrisons. also, destroy your Markets so the population growth is minimized.

  8. #8

    Default Re: Some help please

    I think scutarii got it right.

  9. #9

    Default Re: Some help please

    here is my screen shot guys


    I Have Not Yet Begun To Fight

    JOHN PAUL JONES



  10. #10

    Default Re: Some help please

    Place your capital city in the middle of the map, approximately in Greece/Macedonia. Stock all your problem cities with masses of peasants, and destroy all markets. If necessary, build armies in cities near your problem cities, and let them revolt so that you can reconquer and Exterminate them.

  11. #11

    Default Re: Some help please

    Is the population to high in cities? This can have a negative effect on Squalor if you let your pop get to high before upgrading your city size. If its a huge city destroy some building that give positive effects on population rise.
    Hope that helped





  12. #12

    Default Re: Some help please

    Something important which hasn't been mentioned yet is that you can destroy existing religious buildings in captured settlements and then build your own, better ones. Replacing the existing shrine to Frigg (or what-have-you) with an awesome temple complex of Baal (or what-have-you) goes a long way towards quelling unrest.
    Additionally, I'm not exactly sure how this works, but I think that replacing the local architecture with your own (e.g. building a 'shipwright - eastern' to replace a 'port - roman') helps to reduce the culture penalty.

  13. #13

    Default Re: Some help please

    Quote Originally Posted by Hecatoncheires View Post
    Something important which hasn't been mentioned yet is that you can destroy existing religious buildings in captured settlements and then build your own, better ones. Replacing the existing shrine to Frigg (or what-have-you) with an awesome temple complex of Baal (or what-have-you) goes a long way towards quelling unrest.
    Additionally, I'm not exactly sure how this works, but I think that replacing the local architecture with your own (e.g. building a 'shipwright - eastern' to replace a 'port - roman') helps to reduce the culture penalty.
    It does. All existing buildings that arent your culture adds to the culture penalty. Its well worth either upgrading them where possible or just destroying them.





  14. #14

    Default Re: Some help please

    Lowering taxes is only a short-term fix for public order as it adds extra growth that will lead to more squalor.
    Demolishing buildings of a different culture and rebuilding them with your own ones will reduce culture penalty (which can be up to 50%).
    If you can't fix the problem, let it rebel, take it back and exterminate the city. Then remove the health buildings or you will get the same problem again after a while.
    A garrison can only have a positive effect of 80%, if you reach that limit there's no point in adding more troops. Adding a good governor with -unrest, -squalor and high influence can help as well.
    Does Carthage have the ability to hold races?

  15. #15

    Default Re: Some help please

    I would remove all temples that add to farming, growth or health and replace them with ones that add law or happiness. Law temples should be preferred over happiness temples as the latter ones will make your governors become drunk, horny and corrupt.

  16. #16

    Default Re: Some help please

    I'd say we've suggested everything you could do. I hope everything works out well for you!
    There are no pacts between Lions and Men

  17. #17

    Default Re: Some help please

    thanks alot for all the help guys
    I Have Not Yet Begun To Fight

    JOHN PAUL JONES



  18. #18

    Default Re: Some help please

    By the way, I'm assuming you parked your 4 star general in Campus Scythii? That should take care of it for good.
    There are no pacts between Lions and Men

  19. #19
    wierdo5000's Avatar Civis
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    Default Re: Some help please

    cool now ima reccruit a ******** of spies

    <a href="http://s93.photobucket.com/albums/l7...llowichigo.jpg" target="_blank"><img src="http://i93.photobucket.com/albums/l7...llowichigo.jpg" border="0" alt="Photobucket"></a>

  20. #20
    Primicerius
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    Default Re: Some help please

    I thought that was a rebel general (in the pic)? Also, you should be building temples to baal everywhere, for the happiness, have low taxes, garrisons that have 80% happiness (check in the settlement detail scroll) and build execution squares in every city. Concentrate on stagnating population growth in cities (destroy markets if you have to). If they keep growing, public order will just keep going down.



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