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  1. #1

    Default carthage missions

    hey i have just completed a mission to destroy some rebels and the year is 230. However i have gone through a few turns since then and there doesn't seem to be any more sign of a script. is that it completed? i think the last message i recieved was about being prepared in case of Roman intervetion. thanks for any help

  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: carthage missions

    If you re-load a game you need to make sure that you restart the script. Just click on a building and a message should be loaded up with the advisor.

    If you don't see that I suggest you exit the game and restart it - when you load the save you will see the message about restarting the script.

    There are 8 missions in total. The script file is called script_iberia_dates.txt and can be found in the TIC\Data\scripts\show_me folder. You can edit it but make sure you don't make any changes (unless you copy the original somewhere safe).

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  3. #3

    Default Re: carthage missions

    well i always make sure i reactivate the script and i never reload a game without quitting the program first so im not sure why no further missions are appearing (i reloaded the game, started the script and waiting 5 years and nothing happened)

    thanks for the help btw

  4. #4
    Brusilov's Avatar Local Moderator
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    Default Re: carthage missions

    No problems. I've hardly taken the Carthage campaign beyond the first couple of scripts. I prefer to play 'open' campaigns (and games). When I was beta testing Carthage (in the later stages) there appeared to be a new release of the beta every couple of days so I abandoned the campaign several times.

    If there was a feature showing current missions (as in M2TW) that would have been useful. Unfortunately, that is part of the M2TW engine and not the RTW one.

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  5. #5

    Default Re: carthage missions

    I had a look at the script and it turned out I had just completed all the missions and there weren't anymore lol. Wish it had told me that

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