Hello people, I'm having a bit of a nightmare with weighting a new head I've made to an existing model. I've managed to assign most of the head to bone_head in the Joints tab, and the most of the neck to bone_torso. In game, this is fine in terms of movement but I'm getting a horrible line along this joint which looks like a huge scar !
I've unticked auto-smooth because I thought that was what was recommended, but is it making any difference?





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