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February 19, 2008, 01:11 PM
#1
Semisalis
For the RTR Team
Is it possible to include an option for unit's who throw a precursor before charge that would disable them from throwing their precursor. When reinforcing units in battle, units who throw a precursor take too long. When I send them, I need them at that moment (for it usually is a breaking point in the battle). I find the precursor more affective when holding a hill.
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February 19, 2008, 01:16 PM
#2
Re: For the RTR Team
1. Push/hold 'Alt'
2. Right click the unit you want them to attack
-By holding 'Alt' you tell your units to use their secondary weapons. They should just charge right in when you do this.
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February 19, 2008, 01:22 PM
#3
Re: For the RTR Team
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February 19, 2008, 01:35 PM
#4
Re: For the RTR Team

Originally Posted by
Ojf
Cant you just hold Alt?
No. You have to order them to "attack" to. 'Alt' only tells the unit to use the secondary weapon.
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