View Poll Results: Do you like the proposed Late Era idea?

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  • I like the general idea

    86 88.66%
  • I don't like the general idea

    11 11.34%
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Thread: A humbler proposal: BC Late Era Scenario

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  1. #1

    Default A humbler proposal: BC Late Era Scenario

    A humble proposal:

    I think the map and work done by the greats of Broken Crescent lends itself to a possible Late Era Expansion. The expansion could cover the Middle East from the mid-Thirteenth Century. This is the era of Mongol successor states. Possible factions could include:

    1) Byzantium: (post 1261) weak but having just recovered Constantinople from the Latin States.
    2) Trebizond: another Byzantine dominion that broke away after the Fourth Crusade, now independent, but little more than a city state.
    3) The Golden Horde: Stretching across the steppe North of the Black Sea: rivals to the Ilkhanate and contesting for control of Azerbaijan.
    4) Georgia: A small Christian enclave.
    5) Seljuks of Rum: occupying central Anatolia and vassals to the Ilkhanate.
    6) Armenia: Ostensive allies of the Ilkhanate, looking to survive in an age of great power politics
    7) Kingdom of Acre: the last outposts of the Crusader states.
    8) Mamluke Sultanate of Egypt: Bitter enemies of the Ilkhans.
    9) Ilkhanate:Occupying the central position across a larger Persia: looking to avenge the loss at Ain Jalut as well as vie for supremacy against their Mongols rivals.
    10) Chagatai Khanate: Based in and around Transoxiana. Positioned to play against any weakness of the Ilkhans or move on India.
    11) Sultanate of Delhi: A mamluk state like Egypt. A potential contender out of India.

  2. #2
    The Mongol's Avatar Primicerius
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    Default Re: A humbler proposal: BC Late Era Scenario

    It would be cool, but then again I'm just a sucker for playing the Mongols.

    I'd rather them improve on what we have now. Some of those changes could work when (if?) they port to Kingdoms. Ghorids turning into Sultanate of Delhi, Ayyubids to Mamluks etc.

  3. #3
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    Default Re: A humbler proposal: BC Late Era Scenario

    I actually proposed this before already. I like it. However, its very far off in the future for now. We still haven't even started progress on 2.0. After 2.0 I'd like to pursue this idea as a neat add on to BC.
    Last edited by Miraj; February 11, 2008 at 01:45 PM.

  4. #4

    Default Re: A humbler proposal: BC Late Era Scenario

    i really like the idea, one of my favourite things in lands to conquer was the different campaign eras
    True bread is for True Romans

  5. #5

    Default Re: A humbler proposal: BC Late Era Scenario

    Quote Originally Posted by mirage41 View Post
    I actually proposed this before already. I like it. However, its very far off in the future for now. We still haven't even started progress on 2.0. After 2.0 I'd like to pursue this idea as a neat add on to BC.

    Interesting, I didn't know any other had thought along these lines. Seems the idea has some support. This is not meant as something the would take precedence over fine tuning BC or a BC 2.0. It is simply meant as a way to suggest possible avenues of development and measure support for those possible avenues. It seems to me BC naturally lends itself to this very kind of Late Era expansion at some point.

  6. #6
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    Default Re: A humbler proposal: BC Late Era Scenario

    Quote Originally Posted by Scamander View Post
    Interesting, I didn't know any other had thought along these lines.
    Great minds think alike.

  7. #7

    Default Re: A humbler proposal: BC Late Era Scenario

    Quote Originally Posted by mirage41 View Post
    Great minds think alike.
    hehe.

  8. #8
    CtrlAltDe1337's Avatar Praepositus
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    Default Re: A humbler proposal: BC Late Era Scenario

    An interesting idea, but the BC team should stick to improving what they've got now imo. Plus, the map isn't very well suited for this kind of game. There are few factions, meaning that the map should be on a smaller scale but cover more ground for it to work.


  9. #9

    Default Re: A humbler proposal: BC Late Era Scenario

    Playable Mongols omg this will be the greatest mod to the BC mod ever!!!!!!!!!!

  10. #10

    Default Re: A humbler proposal: BC Late Era Scenario

    I like the idea but one that I find more interesting would be the fighting in Anatolia in the end of the middle ages. It could start around 1440 and focus on the Ottomans conquest of Byzantium and the rival Turkish states, early Ottoman conflict with the Mamelukes, and it could also include Genoese+Venician fighting over colonies in the Aegean and eastern Mediterranean. A mod like this could use pre-existing BC skins and factions and very little new work would be needed(other then a new map).

  11. #11
    Edelward's Avatar Vicarius
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    Default Re: A humbler proposal: BC Late Era Scenario

    Quote Originally Posted by Icefrisco View Post
    I like the idea but one that I find more interesting would be the fighting in Anatolia in the end of the middle ages. It could start around 1440 and focus on the Ottomans conquest of Byzantium and the rival Turkish states, early Ottoman conflict with the Mamelukes, and it could also include Genoese+Venician fighting over colonies in the Aegean and eastern Mediterranean. A mod like this could use pre-existing BC skins and factions and very little new work would be needed(other then a new map).
    Not to mention Genoese colonies in Crimea which would put two
    very distinctive culture types into struggle .
    Well that though puts in mind Lithguanian counties in middle-Ukraine too
    Last edited by Edelward; February 13, 2008 at 02:43 PM.
    Fitz Salnarville, Duke William's favourite knyghte,
    To noble Edelwarde his life dyd yielde;
    Withe hys tylte launce hee stroke with thilk a myghte,
    The Norman's bowels steemde upon the feeld.
    Old Salnarville beheld hys son lie ded, 235
    Against Erie Edelward his bowe-strynge drewe;
    But Harold at one blowe made tweine his head;
    He dy'd before the poignant arrowe flew.
    So was the hope of all the issue gone,
    And in one battle fell the sire and son
    .

  12. #12
    Ermeni's Avatar Biarchus
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    Default Re: A humbler proposal: BC Late Era Scenario

    I've seen Mirage propose this also and I think it's a fantastic idea. Christmas gift 2009 maybe .


  13. #13
    The Mongol's Avatar Primicerius
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    Default Re: A humbler proposal: BC Late Era Scenario

    CelticPagan and I have hounded mirage from the beginning for Mongols

  14. #14
    paradamed's Avatar Praepositus
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    Default Re: A humbler proposal: BC Late Era Scenario

    I like thsi idea. The late campaign could have crusades with some heavy armor, maybe some plate armor, not a full plate armor but with some plate pieces and full helms.

  15. #15

    Default Re: A humbler proposal: BC Late Era Scenario

    And we can can have hardcore Mongol units eager to Conquer the whole middle east for the Great Khan! Hmmm Gunpowder can finally have an intriguing effect.

  16. #16
    Jwb187's Avatar Semisalis
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    Default Re: A humbler proposal: BC Late Era Scenario

    I like it and I hope it is implemented into the great mod, after all big problems and add-ons are taken care of, of course






  17. #17

    Default Re: A humbler proposal: BC Late Era Scenario

    I would be very surprised if it wasn't implemented eventually. It's very popular in SS.

  18. #18
    Jwb187's Avatar Semisalis
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    Default Re: A humbler proposal: BC Late Era Scenario

    also I am a big time lover of Turkic-Mongol history...so I guess I am kind of obsessed with this idea..lol






  19. #19

    Default Re: A humbler proposal: BC Late Era Scenario

    Fools rarely differ.

    Seriously though, I also thought of it. Jeez, I just want some attention.



    I fear that a late era campaign map would be mostly dominated by Mongol factions...

    Are my fears well founded?

  20. #20

    Default Re: A humbler proposal: BC Late Era Scenario

    I think I have an idea for implemention of these without making a new game.

    The only question that has to be asked: can a faction name, flag and colour be changed within a game?

    Just like the Kalmar Union in Teutonic campaign -> Norway+Denmark -> K.U. (new flag new colour etc)

    This time, my idea is to make 'quests' for factions.

    For example: if you conquer this, this, this and this territory with rajputs, you will gain access to more 'arabic' units too and will be refered to as 'sultanate' from here now on. Also it has to be at least the year of 1230. (just an example).

    another example? here it comes:

    If its after year 1225 (example) and you successfully vassalize seljuks, they will change into seljuks of rum and will be your most loyal ally till the end of the game. (with new flag and some of your troops).

    Last example?

    if you're playing mongols (i believe that will be implemented) then after destroying some factions you will become a golden horde. or something else. and get more arabified units. hell, just an example.

    What do you think? no need to make a new game, just make a 'late era' for current one =) ditch thinking about gunpowder, I believe the idea brought up in this thread is far more interesting and implementing my idea can make a game more eventful (which means that not only historic events would change the course of history and nations but also player's and AI's actions! )
    True men don't do what they like. Men get wives and jobs to keep them from what they like.

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