
Originally Posted by
Zoshonel
Thanks for all the replies guys, but I still have to say, I do not see why archers are so unbelievably crappy. Archers, realistically, did not get behind enemy lines very often, and if they somehow did manage to, during the course of battle, it would not make any sense for them to shoot then, they would be killing their own guys too. A normal hoplite had a bronze cuirass, a standard "Corinthian" helmet, a round shield, a spear, and two bronze greaves. Now this is all well and good, but there is nothing to say that an arrow cannot peirce this. Thirty shots into a group of forty-two hoplites had to do some damage, getting hit by an arrow, anywhere but your shield would cause some serious damage. Arrows (and bullets for that matter) in the movies are severely downplayed, the idea that a man can take multiple arrow and still go on is ridiculous.
I do not also understand why shields are so amazing. This is ancient times. They were usually wooden with animal hide or a border of metal, to stabilize it. An arrow fully has the possibility of going through, mind it is a small one, but it is still there.
Why doesn't everything just get lowered? Bring everything down. I played the stainless steel mod for MII:TW, and was extremely happy when fighting was as it is. Everything (attack and defense values) was brought down to the single digits making the fighting harder and a bit more tactical, while longer. It also gave any unit the ability to at least fight. I understand that an archer has dismal chances against cavalry, but some cavalry should go down in the fight, be it through sheer stupidity or just dumb luck. I obviously, have no idea how this would affect gameplay, just what they did in SS. I have found, a bit sadly, that I really do not like fighting my own battles in this mod, which really brings down the fun. As it is the game seems a bit like the movie 300, hoplites are godly strong. The ancients did not fight like that. On a side note, why can't hoplites form a shield wall?