Results 1 to 8 of 8

Thread: KoJ Family Tree

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default KoJ Family Tree

    Are most of their family members suppose to be off the family tree to start the game for KoJ? I understand this from a monarchy type dynasty, but for KoJ wouldn't it be accurate to put all the generals on the family tree since they all could potentially rule? Just a thought I was tossing out there, it may be addressed somewhere else but I haven't seen it yet in my browsing of the board.

  2. #2
    Indefinitely Banned
    Join Date
    Jun 2006
    Location
    Calgary, Canada
    Posts
    13,967

    Default Re: KoJ Family Tree

    There was no real way for me to include everyone on the tree. For example generals like Balian, Raymond and Reynald were not directly related to Baldwin in any way that's easy to present on a TW family tree.

    If you have specific suggestions feel free to voice them.

  3. #3

    Default Re: KoJ Family Tree

    Just make them generals like in vanilla and have the opportunity to adopt them.

  4. #4
    Indefinitely Banned
    Join Date
    Jun 2006
    Location
    Calgary, Canada
    Posts
    13,967

    Default Re: KoJ Family Tree

    They are generals. :-/

  5. #5

    Default Re: KoJ Family Tree

    What would it take for me to add them to the family tree just in my game? I've been browsing for tutorials on how to add them to the family tree but haven'tfound anything too helpful. Would I just need to change a line in the desc_strat file or is it deeper than that?

    Btw, other than this one minor issue (if it could even be called that) this may be the most fun mod I've played for M2TW.

  6. #6
    Indefinitely Banned
    Join Date
    Jun 2006
    Location
    Calgary, Canada
    Posts
    13,967

    Default Re: KoJ Family Tree

    descr_strat.txt is all you need to change. Just look at how other factions indicated characters to be sons. You will basically need to make all the generals your faction leader's sons.

  7. #7

    Default Re: KoJ Family Tree

    Thanks

  8. #8

    Default Re: KoJ Family Tree

    Scrath that... figured it out!
    Last edited by Ardri; February 09, 2008 at 08:45 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •