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Thread: Missing Units (Germanic) in EB 1.0?

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  1. #1

    Default Missing Units (Germanic) in EB 1.0?

    The new version have newer units , but was unable to find some units that were available in previous betas..

    what happened to..

    -Frameharjoz (a previous Germanic spearmen)
    -Heruskoz-Swaiut ( skirmisher javeling/spear)
    -Gaizaharjoz (Germanic lancemen)
    -Merjoz (Germanic Elite infantry -axemen)
    -GAStiz (germanic Noble)
    -Hundaskapiz

    http://img264.imageshack.us/my.php?image=sw1re7.jpg
    http://img264.imageshack.us/my.php?image=sw2og6.jpg

    Any info of what happened to them ,if they will be available later ?
    How to import those models tothe new EB 1.0 version?
    Last edited by Vann7; February 09, 2008 at 05:25 AM.

  2. #2

    Default Re: Missing Units (Germanic) in EB 1.0?

    The Sweboz faction went through a revamp due to historical accuracy reasons, the units you mention (except Merjoz) do have similar units in the new Sweboz roster.

  3. #3

    Default Re: Missing Units (Germanic) in EB 1.0?

    Almost every other faction have similar units , Macedonia,Gallics,Romans... have so many units that do similar things ,the diference is in the experience ,armor and dates.. other factions have several units that throws missiles ,use spears or swords.. Historical accuracy IS the reason why you have more than one unit doing similar things.

    Any other with more info ,my question was if they were before previously ,why not now ? will any of them come back? read somewhere about some sweboz unit issues in the bug section but not sure if they were fixed. IF there are issues with accuracy of their region from where they came ,they should be somewhere else in the game ..perhaps as mercenaries.
    Last edited by Vann7; February 09, 2008 at 01:14 PM.

  4. #4
    MarcusAureliusAntoninus's Avatar Domesticus
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    Default Re: Missing Units (Germanic) in EB 1.0?

    Germanic military in this period (pre-Caesar) is very disputed. The new Sweboz team completely redid the roster because they believed the old ones to be inaccurate. If they were removed, they are not coming back.

  5. #5
    The Good's Avatar the Bad and the Ugly
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    Default Re: Missing Units (Germanic) in EB 1.0?

    Well, as long as it was done for the sake of historical accuracy, right?


  6. #6
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    Default Re: Missing Units (Germanic) in EB 1.0?

    Pretty much all of the units listed in the OP are in the game, just in most cases with new names, skins and/or stats. The two exceptions are the Hundaskaspiz - who were a placeholder anyway, beats me what happened to the planned unit - and the Merjoz, who AFAIK had a slight dating problem what with big two-handed axes being more of a late Viking era thing.

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