Here is my case:
battle_models.modeldb entry:
14 egypt_spearmen
1 4
44 unit_models/_Units/egypt/egypt_spearman.mesh 121
44 unit_models/_Units/egypt/egypt_spearman.mesh 900
44 unit_models/_Units/egypt/egypt_spearman.mesh 2500
44 unit_models/_Units/egypt/egypt_spearman.mesh 6400
5
5 egypt
55 unit_models/_Units/egypt/textures/egypt_soldier.texture
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_normal.texture 0
46 unit_sprites/moors_ME_Spear_Militia_sprite.spr
5 turks
76 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_turks.texture
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_normal.texture
46 unit_sprites/turks_ME_Spear_Militia_sprite.spr
7 mongols
78 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_mongols.texture
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_normal.texture
48 unit_sprites/mongols_ME_Spear_Militia_sprite.spr
8 timurids
79 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_timurids.texture
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_normal.texture
49 unit_sprites/timurids_ME_Spear_Militia_sprite.spr
5 slave
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_rebels.texture
77 unit_models/_Units/ME_Light_Padded/textures/ME_Peasant_Variant_normal.texture
46 unit_sprites/slave_ME_Spear_Militia_sprite.spr
5
5 egypt
57 unit_models/_Units/egypt/textures/egypt_equipment.texture
60 unit_models/AttachmentSets/Final Teardrop_moors_norm.texture 0
5 turks
60 unit_models/AttachmentSets/Final Teardrop_turks_diff.texture
60 unit_models/AttachmentSets/Final Teardrop_turks_norm.texture 0
7 mongols
62 unit_models/AttachmentSets/Final Teardrop_mongols_diff.texture
62 unit_models/AttachmentSets/Final Teardrop_mongols_norm.texture 0
8 timurids
63 unit_models/AttachmentSets/Final Teardrop_timurids_diff.texture
63 unit_models/AttachmentSets/Final Teardrop_timurids_norm.texture 0
5 slave
60 unit_models/AttachmentSets/Final Teardrop_slave_diff.texture
60 unit_models/AttachmentSets/Final Teardrop_slave_norm.texture 0
1
4 None
10 MTW2_Spear 0
2
18 MTW2_Spear_primary
14 fs_test_shield 0
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
EDU entry:
type Egyptian Spearmen
dictionary Egyptian_Spearmen ; Egyptian Spearmen
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Dismounted_Sipahi_Lancers, 60, 0, 1
attributes sea_faring, hide_forest, can_withdraw, free_upkeep_unit
formation 1.2, 1.2, 2.4, 2.4, 5, square
stat_health 1, 0
stat_pri 7, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr light_spear, spear_bonus_4
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 4, 6, flesh
;stat_armour_ex 0, 4, 0, 0, 1, 6, 6, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 1, 1, 0, -1
stat_mental 7, normal, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 250, 100, 65, 50, 250, 4, 60
armour_ug_levels 0
armour_ug_models egypt_spearmen
ownership egypt, slave
;unit_info 5, 0, 7
---------------
What I'm getting is completely invisible units on the field. Anyone know any reason for this?
EDIT: When I edit the serialization number at the top of the file, the game CTD's. That means my code is wrong...I can't seem to find a mistake, any help?





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