Would you be including (or if it is even possible in M2TW) combat bonuses the AI units get in battle on the harder battle difficulties, as it was in RTW?
Will you be going with one recruitment slot as it was in RTW, or the multiple recruitment slots based on settlement size as it is in M2TW. Personally, I would like to see higher tier units requiring more than one slot to train to simulate how it was quicker to conscript large amount of militia in a short time, then it was to get knights, nobles and other elite units.
For me, the AI combat bonuses and single recruitment slots is why RTW is more challenging than M2TW.




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